Barotrauma

Barotrauma

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Combat Diving Suit is actually just as slow as a regular suit?
I was pretty excited to upgrade my regular suits into combat suits due to the extra protection and move speed buffs. Only to find out they are just as slow as the default suits on my characters. I tested suits back and forth and on multiple characters, including some with extra move speed like Ignatious May. In his case he moves faster inside the suit but he is still affected by about -40/50% movespeed reduction like regular diving suits.
I don't see anyone else talking about this in either new or old threads, so maybe my game is bugged?
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Showing 1-9 of 9 comments
sokolov Aug 21, 2024 @ 6:37am 
Diving Suits were nerfed when using them on the ground, the speed boosts only apply when being in water.
It's to encourage players to use Body Armor instead of the Diving Suit cheese.
Ugandan Commando Aug 21, 2024 @ 7:11am 
Oh thanks. Seems like a strange decision considering the protection even for a combat suit is pretty bad compared to a regular body armor + helmet, and it constantly consumes oxygen.
sokolov Aug 21, 2024 @ 7:28am 
Not really since the Diving Suit protects your entire body unlike the Body Armor only protecting your torso.
It stacks with your clothes and natural human resistances.
Last edited by sokolov; Aug 21, 2024 @ 7:30am
Bookslayer10 Aug 21, 2024 @ 10:15am 
Originally posted by Ugandan Commando:
Oh thanks. Seems like a strange decision considering the protection even for a combat suit is pretty bad compared to a regular body armor + helmet, and it constantly consumes oxygen.
FYI you can still wear a helmet with a dive suit to stack resistance on the head.
Dragova Aug 21, 2024 @ 12:24pm 
Originally posted by Sokolov:
Not really since the Diving Suit protects your entire body unlike the Body Armor only protecting your torso.
It stacks with your clothes and natural human resistances.

Makes sense as these are pressure suits, not wet suits. Diving in this game is well beyond what we do with simple scuba gear, and far more high tech than today's Atmospheric Diving Suits. 2000+ meters is very deep. :barotrauma: The penalty is justified.
Last edited by Dragova; Aug 21, 2024 @ 4:46pm
Eple Aug 22, 2024 @ 6:39am 
devs have been nerfing the fun out of the game for some sake we never found out.

Game is soon only playable one way, crime doesnt pay anymore, fun isnt part of the game anymore... the last thing we got is overpowered ships, but im sure they will standarize engine power output eventually.
Originally posted by Eple:
devs have been nerfing the fun out of the game for some sake we never found out.

Game is soon only playable one way, crime doesnt pay anymore, fun isnt part of the game anymore... the last thing we got is overpowered ships, but im sure they will standarize engine power output eventually.
Wdym fun is part of the game, either you're playing too seriously or haven't found what makes the game fun for you
sokolov Aug 22, 2024 @ 8:42am 
Originally posted by Eple:
devs have been nerfing the fun out of the game for some sake we never found out.

Game is soon only playable one way, crime doesnt pay anymore, fun isnt part of the game anymore... the last thing we got is overpowered ships, but im sure they will standarize engine power output eventually.
Crime does pay, it was just made harder to pull off and actually made you think about your next move instead of brainlessly rushing off somewhere and stealing everything as soon as an NPC moves out the room (or by dragging the NPC out). It also gave free Titanium as soon as you start the game due to how easy it was to steal a Diving Suit.

There has to be a some kind of a drawback or penalty in doing something, there shouldn't be something that is entirely a positive for the entire game as otherwise it can make game elements or items completely unused, driving you into a hoarder habit or being unable to play in any other playstyle than your cheese strat. The devs are just trying to make you use other types of items with these changes.

Stealing is useless anyway as you're supposed to get out of Biome 1 asap and spend your money on all resources you may need in the future, then the actual good content and higher-paying missions get unlocked in Biome 2. Alongside better loot in outposts.
frumple Aug 22, 2024 @ 11:15am 
I agree that Biome 1, Cold Caverns is the practise biome. It is good for beginners. It can also help train Weapons skill in relative safety but that's not much.

As for Combat Diving Suits, they add survivability.
If you want speed, Clown Assistants run and swim hella fast.
Also, scooters.
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Date Posted: Aug 21, 2024 @ 6:06am
Posts: 9