Barotrauma

Barotrauma

View Stats:
Kristian37 Mar 27, 2023 @ 4:18pm
Bot talents - how do we use them?
MULTIPLAYER: So when bots take talents that unlock recipes, are these talents useless? Can't see how we use them.

If something requires 60 medical and only a bot has it, we have to get that as other roles? Don't really understand how the bots work in MP. 2-3 players can't have maxed skills on each bit that easily, and feeding levels into useless talents is annoying.
Last edited by Kristian37; Mar 27, 2023 @ 4:22pm
< >
Showing 1-9 of 9 comments
kratos Mar 27, 2023 @ 6:01pm 
Bots take the talent. And you have to craft it. You don't need the required skill to craft anything. But it will not have a high quality if applicable.
Greb Mar 27, 2023 @ 7:42pm 
A lot of the bots talents are useless except the ones that allow you to craft stuff. It lets you get access to things you normally wouldn't be able to grab, like the Exosuit (assuming one of you aren't playing Mechanic) or the Handcannon (if nobody is Captain which is rare I guess)

I think it's also possible (if you don't consider it scummy or whatever) to use console commands to switch control of a player onto a bot, or something like that? I've never used it but I think I've seen people talking about it, you take control of a bot, and can use them to craft things or make use of their other otherwise useless talents, such as mining at twice the speed with a Mechanic or something.

Without doing that, certain talents like +1 quality on weapons if given to a Security bot is effectively useless, yeah. However if someone was playing as a Security Officer themselves, with say, a Captain as the bot, then the Captain bot could grab the Handcannon perk and then the Security Officer could make it at Excellent or Masterwork Quality with the +1 quality talent plus like 69 - 100 Weapons skill...or something like that.

If you had an Assistant that was graduating with Loyal Assistant as a Security Officer too, then you'd only need like 69 Weapons skill and the talent that grants +1 quality level on weapons, and you'd pump out Masterwork Handcannons (assuming a Captain bot had it unlocked)...just as an example anyway.

Or, like in my current game if the players are only occupying the Captain and Medical Officer roles you could get a Security Officer bot to unlock "Warlord" which unlocks the HMG, and a Mechanic bot to unlock "MECHanic" which unlocks the Exosuit, and then you yourself craft a HMG and an Exosuit even if your Mechanical and Weapons skills were still really low (because you keep dying lol.)

Remember you can still craft any item even if you have 0 in the skill, those skill requirements only halve the time it takes to craft the item at the fabricator, and prevents you from achieving anything but "Normal" level of quality besides.

But uh tl;dr bot talents that unlock craftable stuff are definitely worth it, and are some of the most valuable talents they have, actually. You can craft everything at any time, skill requirement be damned.
Last edited by Greb; Mar 27, 2023 @ 7:46pm
Kristian37 Mar 28, 2023 @ 6:12am 
Originally posted by Greb:
A lot of the bots talents are useless except the ones that allow you to craft stuff. It lets you get access to things you normally wouldn't be able to grab, like the Exosuit (assuming one of you aren't playing Mechanic) or the Handcannon (if nobody is Captain which is rare I guess)

I think it's also possible (if you don't consider it scummy or whatever) to use console commands to switch control of a player onto a bot, or something like that? I've never used it but I think I've seen people talking about it, you take control of a bot, and can use them to craft things or make use of their other otherwise useless talents, such as mining at twice the speed with a Mechanic or something.

Without doing that, certain talents like +1 quality on weapons if given to a Security bot is effectively useless, yeah. However if someone was playing as a Security Officer themselves, with say, a Captain as the bot, then the Captain bot could grab the Handcannon perk and then the Security Officer could make it at Excellent or Masterwork Quality with the +1 quality talent plus like 69 - 100 Weapons skill...or something like that.

If you had an Assistant that was graduating with Loyal Assistant as a Security Officer too, then you'd only need like 69 Weapons skill and the talent that grants +1 quality level on weapons, and you'd pump out Masterwork Handcannons (assuming a Captain bot had it unlocked)...just as an example anyway.

Or, like in my current game if the players are only occupying the Captain and Medical Officer roles you could get a Security Officer bot to unlock "Warlord" which unlocks the HMG, and a Mechanic bot to unlock "MECHanic" which unlocks the Exosuit, and then you yourself craft a HMG and an Exosuit even if your Mechanical and Weapons skills were still really low (because you keep dying lol.)

Remember you can still craft any item even if you have 0 in the skill, those skill requirements only halve the time it takes to craft the item at the fabricator, and prevents you from achieving anything but "Normal" level of quality besides.

But uh tl;dr bot talents that unlock craftable stuff are definitely worth it, and are some of the most valuable talents they have, actually. You can craft everything at any time, skill requirement be damned.
Okay, thanks for the detailed answer!
I went back to test and found that when another player took the perk that unlocks e.g. slipsuit, I could not craft it even when I had the required skills (also, it said requires recipe to fabricate). They then came over and pushed the button and it worked
Greb Mar 28, 2023 @ 6:15am 
Yeah I think you only share bot crafting recipes, not other players...but don't quote me on that, lol.

I just know in a recent game my friend wasn't able to make cigars unlocked by me, The Captain. and I had to be the one to whip those up, but he was able to make the Exosuit unlocked by the bot Mechanic. Thought maybe it worked where only bot stuff unlocked, but it's also possibly my friend my just be a little blind, I don't know.

I imagine you don't share player crafting recipes because imagine how much anarchy that'd be in a big MP game lol, everyone having access to Rapid Fissile Accelerators and Dirty Bombs :winter2019joyfultearssnowman:

There is some weird stuff...like, you can grab an Assistant bot, and unlock the talent that gives you Makeshift Shelves, and then you can craft them no problem, but you need to actually have the talent to place them, so that's kinda useless, lol.
Last edited by Greb; Mar 28, 2023 @ 6:17am
Rhapsody Mar 28, 2023 @ 6:28am 
Originally posted by Greb:
There is some weird stuff...like, you can grab an Assistant bot, and unlock the talent that gives you Makeshift Shelves, and then you can craft them no problem, but you need to actually have the talent to place them, so that's kinda useless, lol.

That's actually good to know, because it used to not be like that. :papyruswacky:

Assistant bots suddenly seem much worse...
Last edited by Rhapsody; Mar 28, 2023 @ 6:28am
kingmagma111 Mar 28, 2023 @ 6:32am 
Originally posted by Rhapsody:
Originally posted by Greb:
There is some weird stuff...like, you can grab an Assistant bot, and unlock the talent that gives you Makeshift Shelves, and then you can craft them no problem, but you need to actually have the talent to place them, so that's kinda useless, lol.

That's actually good to know, because it used to not be like that. :papyruswacky:

Assistant bots suddenly seem much worse...
Fortunately you were able to place makeshift shelves before the 1.0 update. I got some down before that so I’m pretty much good.
Unfortunately the mechanic’s porta-pumps work the same way since they were first implemented. Making them completely useless to me and my crew. Which unfortunately made the mechanic bot even less useful in general. :/
Greb Mar 28, 2023 @ 6:38am 
That's rough. I wonder why they'd do that? It's not like 6 extra crate slots and two small pumps I've never used (because I've never been in a sub that didn't have functional pumps everywhere already) would have been a game-breaking advantage, right?

I can't remember exactly what the pop up was, but it was something like "Special training required to use this item!" in big red letters, lol. Special training to place a pre-built metal shelf, no assembly required?

My intelligence has been directly insulted!
Last edited by Greb; Mar 28, 2023 @ 6:40am
Rhapsody Mar 28, 2023 @ 6:49am 
Originally posted by Greb:
That's rough. I wonder why they'd do that? It's not like 6 extra crate slots and two small pumps I've never used (because I've never been in a sub that didn't have functional pumps everywhere already) would have been a game-breaking advantage, right?

Definitely not game-breaking. Teetering on "overpowered" (using the term loosely) perhaps, but I'd rather have that than completely non-functional bot talents.

Originally posted by Greb:
I can't remember exactly what the pop up was, but it was something like "Special training required to use this item!" in big red letters, lol. Special training to place a pre-built metal shelf, no assembly required?

They are probably IKEA brand shelves.
Last edited by Rhapsody; Mar 28, 2023 @ 6:50am
BrutHammer Mar 28, 2023 @ 6:52am 
Bots talants that gives you ability to craft portable pamps and shalves useless, because the need a perl not only to craft but to place too.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Mar 27, 2023 @ 4:18pm
Posts: 9