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Personally, I’d go with the following trees for each class:
Captain-Gunslinger
Medical Officer-Medic
Security Officer- Gunner
Engineer- Physicist
Mechanic- Brawler
Assistant- Assistant
I can’t speak too well to all of these, since I main captain, but based on how I’ve seen the talents in action these are my favorite choices.
Play it, find out how it works, get talents that suit your playstyle.
Security: Frogman for players, the other ones for bots
Medic: Xenologist for players, the middle one (Medic) for bots, followed by Chemist for either player or bot
Engi: Weapons Engineer for players; Physicist for bots
Mech: They are all mediocre, it depends what kind of crew you have. If you don't have a Frogman player and have a mechanic player instead, go for Brawler, then Scrapper. Only the player mechanic can operate Portable Pumps so that's something to consider.
Assistant: Apprentice. If you choose an apprenticeship to a role that is played by a player, go for Loyal Assistant. If the role is played by bots only, go for Treacherous Scum.