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100% agree.
I hate having to grow plants in pots and have to make some special engineered system so my ship doesn't explode when growing them
I do wish that more aquatic plants spawned in caves though, they aren't even that good anyway compared to ores so their rarity is a bit confusing.
I cant pilot the sub AND run the reactor AND be on lookout for plants etc.
If they'd even added a bot callout if they spot some it would help a lot.
That is the one big thing I actually have a problem with in Barotrauma. I understand it’s technically a horror game, but when the terror subsides I want to look outside the sub and see a strange world of horrible beauty, not bland rock walls and muted colors. I’d love to get some kind of coral reef or something, more groves of plants, stuff to make the planet seem more vibrant and alive while still just as dangerous.
As an example, here's my expectation:
Cold Caverns: 0 (this biome is over and done with so quickly, plants might as well not exist there)
Europan Ridge: 1-2 (diverse and relatively safe biome)
Aphotic Plateau: 1-3 (tight passageways and mission variety makes plant gathering more likely)
Great Sea: 0-1 (mostly open sea, piezo crystals and other hazards, little habitation)
Hydrothermal Wastes: 0-1 (mostly just cruising onwards or diving into abyss for hunting grounds, there's not much to do in endgame with radiation catching up to you)
Personally, if you're expecting to run into at least 2 "gardens" in every biome, I'd say you're overreaching or playing with radiation off and farming like that's all there is in the game anyways. :v
But if your experience is currently that you run into just 0-1 gardens in each biome, it's either A) actual issue with rarity or B) issue with searching, for example, you're preferring transporation and extermination missions over wrecks, nests, ruins and beacons.
Plant 2x4 pomegrenades, make sure there is a little puddle under it so the fire gets extinguished immediatly.
Hatch Psytoads and and Peanuts, keep them in the ballast tanks and feed them with pomegrenades.
With the pomegrenades you can make extract, with slightly heals your wound
The Mucus Balls gives you Bandages + Paralyxis + Calcium when deconed
The Hallucinogenic Bufotoxin gives you Paralysis + Saline when deconed or can be used against paralisys
The Eggs can be deconed into Alien Blood and Adrenaline.
The ♥♥♥♥ of the pets can be deconed into Carbon.
If you run short on sodium, plant 4x Salt Vines next to each other, make sure then don't touch the water, Cabinet are waterproof.
So with this, even after the nerf you still get make FREE
Carbon
Sodium
Calcium
Adrenaline
Paralyxis
Paralysis-Antidote
Bandages
Saline
Alien Blood
Pomegrenade Extract
I mean you can basically treat most afflications by free stuff.