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It's better than him killing you by overdosing.
Medic AI was always really bad.
The one change I would like to see is to make medics better prepared. They spend a lot of time running back and forth between medicine cabinet and their patients, instead of carrying appropriate amount of medical supplies with them.
Medic equipement has extra slots for medicine and they use those if necessary. Doctor/Medic's clothes have 3 slots each, auto injector has 1 for themselves, toolbelt has 6, their inventory has 10 slots. If you want, you can fill all those slots with your go-to drugs and fill them up again from time to time.
My issue is mostly that they're giving copious amounts of strong opiates instead of ... not treating them at all. Minor concussion because someone missed the ladder and fell? Deuszine, at least. Monsters come in 3 patients almost dead? Sorry, all out of morphine.
Well, yes... if you fill their inventory manually. I'm saying it should be at least partially automatized by the AI, even for an individual patient case-by-case so they are able to "remember" what ails a crew member, grab everything they need, and then administer all of the required medicine at once, instead of inspecting each affliction one at a time and running back to cabinets for each medicine separately.
But yeah the dosage issues are also possible. You can however keep the strong medicine out of bots' reach, simply by designating a container as off-limits to them with the ignore command (shift + MMB for context based order). I only allow my medic bots access to morphine, bandages and various antidotes and some special medicine like liquid O2. Sorting the medicine of different potency into separate containers is its own hassle of course.
It's not perfect, but it's manageable. I haven't had any issues on the vanilla subs and they generally save everyone inside the sub while I am trying to fight off the attackers.
:p As I said earlier:
All bots will temporarily "engage" hostile creatures as their current action if they breach in the sub and are near them, but how they will react exactly depends on their available weapons and stats. They won't intentionally suicide and should retreat when wounded badly, but realistically there may not be an option for that.