Barotrauma

Barotrauma

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Sombra Oct 19, 2022 @ 8:34pm
transport storage use
I have only used attack ships through my campaign so far, does gaining access to a transport ship give me more money per quest i complete(transport quest)?
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Showing 1-6 of 6 comments
Adam Oct 19, 2022 @ 9:51pm 
The money you get for transport quests depends on how many cargo slots your boat has (and, of course, actually getting the cargo to the destination safely). You should be able to see how much cargo space each boat has on its summary page.
Last edited by Adam; Oct 20, 2022 @ 6:39pm
At least in the early biome, transport missions aren't really worth getting a dedicated sub for in the average jovian radiation game. Transport missions tend to pay per cargo crate transported, up to a maximum number. Unfortunately, the early transport missions tend to be limited to 2000-5000 mark payouts which puts them mostly in line with monster hunting and other missions like that, and getting potential paydays on the higher end seem kind of rare. On top of that, you have a finite number of missions that you'll be offered before you really have to start racing the radiation since mission generation is tied to the radiation stepping by time passage, so you'll have to look at what the real benefit is of switching from, say, an orca 2 or a dugong, which can both carry 8 crates, to something that can carry 60+ crates, for you to make maybe an extra 200-1200 marks per odd transport mission.

If you just like transport ships, then yes, your transport mission payouts will benefit. Just understand that actually making enough additional profit off them to pay off the cost of the transport is likely to take a very long time, if it happens at all over the course of a hard campaign.

Maybe I've got this wrong, but that's just my reading of how things currently stand after a few dozen hours single player campaigning in the new patch.
Buggy Boy Oct 19, 2022 @ 11:35pm 
Transport missions always seem to be the most poorly paid, although technically they don't require you to do anything other than reach the destination with the cargo intact so they shouldn't be hard in that respect. If a crewman touches the cargo (removes an item from one of the crates) then it will affect your final mission payout, something to consider for multiplayer games. Cargo runs generally are not worth it with an attack class boat unless there are no others available.

Highest paying missions I see tend to be alien ruins clearance.
FourGreenFields Oct 20, 2022 @ 12:15am 
The "transport" class does not give you an inherent bonus to cargo missions, but just about any such sub will have more crate storage. And more crate-storage will allow you to get the full reward for more missions - Having just checked the Missions.xml file, the highest crate-count for a single mission is 25. Not sure if it's possible to get several different cargo missions on the same route, but the stock transports could handle any two missions.

The only inherent bonus sub-classes give are higher max upgrade levels. For transports that's an upgrade to get a mineralscanner, and another level of quicker fabrication.

Originally posted by climbingeastofwinter:
average jovian radiation game.
[...]
2000-5000 mark payouts which puts them mostly in line with monster hunting and other missions like that
I'd like to note though: A transport mission does not slow you down. That can be usefull for jovian radiation. Whether that speedup is enough to overcompensate for most transport-subs being slower I don't know.

Though with how poorly balanced jovian radiation still is afaIk I'd avoid using that as a baseline.
Bucholz Oct 20, 2022 @ 3:20am 
Clowns pay very well for their transport mission.
Also, transport missions are the only way to build relations with other factions to get events from them, if you are into that style of play. But, then, you don't need any cargo space to raise your standings, a single crate on the floor will give you the same standing gain.

Originally posted by FourGreenFields:
Not sure if it's possible to get several different cargo missions on the same route
It's possible.
Adam Oct 20, 2022 @ 6:38pm 
I like transport missions since they don't cost me any time and are almost like free money, unlike ruins and mining missions which pay rather poorly in a marks per minute sense. Combat missions are pretty good too, almost free money as long as the monsters don't overwhelm the boat.
Last edited by Adam; Oct 20, 2022 @ 6:39pm
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Date Posted: Oct 19, 2022 @ 8:34pm
Posts: 6