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To do it properly there should be an actual pressure system in the game, not just 'water outside sub hulls = high pressure'.
Absolutely makes sense for a station, provided there's something like blast doors or internal security to deal with invaders. Imagine instead of docking you just bring the sub up into a big moonpool at the city stations, or a diver could enter or leave the station this way as part of a local mission or just to explore the locale. I think the devs should make it a vanilla thing instead of people having to use exploits which might get removed by an update, one or the other.
Meh, I'd prefer to just be given the tools / standard components / equipment to make one using my own noggin. I think the main requirements would be more realistic pressure simulation and some equipment / hardware (including pressure doors) to manage that pressure, after that just leave it up to the player.
Don't quote me on this but I do remember something being mentioned in the discord that it won't be removed but the method of implementation would be changed. Since double hulls can cause other bugs