Barotrauma

Barotrauma

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Rodrigo Apr 30, 2022 @ 12:49am
How do you use discharge coil on herja?
nothing on the nav terminal.
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Showing 1-3 of 3 comments
FourGreenFields Apr 30, 2022 @ 1:54am 
Looking at the wiki[barotraumagame.com] there's a lever near a text display that says something about "electric...". At the supercapacitors. Chances are it's that.
Last edited by FourGreenFields; Apr 30, 2022 @ 1:55am
Natasha Aslanova Aug 9, 2022 @ 5:02pm 
After floating around the vessel for a while and shocking my engineer once or twice, I can tell you that the indicated lever (attached to the third supercapacitor) primes the coil (visible by the yellow light turning on when the lever is flipped to the "on" position), allowing it to be triggered by a motion sensor on the hull to automatically discharge when a monster approaches the nose. I don't know how good the coverage is, ie whether you can cover more of the hull by manually operating it (which would require rewiring to the exterior which is always a pain), but I can tell you that it works.
Rhapsody Aug 10, 2022 @ 1:37am 
Originally posted by Natasha Aslanova:
After floating around the vessel for a while and shocking my engineer once or twice, I can tell you that the indicated lever (attached to the third supercapacitor) primes the coil (visible by the yellow light turning on when the lever is flipped to the "on" position), allowing it to be triggered by a motion sensor on the hull to automatically discharge when a monster approaches the nose. I don't know how good the coverage is, ie whether you can cover more of the hull by manually operating it (which would require rewiring to the exterior which is always a pain), but I can tell you that it works.

Good to know, I thought it was just a basic manual setup. :) I just looked at it on the editor and the system seems a bit convoluted to me lol.

Pros: Automation, dedicated supercapacitor, takes less power than default, standard range of discharge should be perfectly sufficient for that angle of the sub, the motion detector is properly configured to ignore dead monsters and non-monster targets.

Cons: Can't be quickly primed by captain, the area of motion detector is very narrow and quite short, the automated system doesn't really cover the entire front section of the hull on its own even when the electric discharge itself should easily cover the entire front blind spot.

Fortunately there's a lot of opportunity to rewire the system at least partially, but some components are hidden inside the hull. They may be accessible with little help from your friendly neighborhood plasma cutter.

https://steamcommunity.com/sharedfiles/filedetails/?id=2847121932
Last edited by Rhapsody; Aug 10, 2022 @ 1:38am
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Date Posted: Apr 30, 2022 @ 12:49am
Posts: 3