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Or use an AND.
1. water detector output to "NOT" input,
2. "NOT" output to set state on "RELAY"
3. "motion detector" output to signal in 1 on "RELAY"
4. "RELAY" signal out 1 to "DOOR" set state.
THis resolves in that when water is detected the motion sensor gets blocked from controling the doors.
I'm test on a Humpback airlock door
- and must check that nothing else intervenes.
Check that your water detector is set to outpupt "1" on detection.
General problem solving tool is to use Text display to show you if all outputs on components are giving the correct signals.
I have quite a serious ammount of hours in game but still can find some surprising approaches too.
2. NOT signal out to set_state Relay
3.motion state out to relay signal 1 in
4. relay signal 1 out to door set state
This is what i do weird stuff :D
ok. isee that your comment is being reviewed by steam, so will update afterwards.