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Currently I'm making a campaign guide with more details, but the huge monster you found is encountered in an area that is present in every level, known as the abyss.
Levels always have a main route to the destination, but in the floor sometimes there are gaps. These gaps can be anywhere. They lead to a wide open waters area (no walls anywhere but the top, with sometimes some rare floating islands) that is absolutely useless, where these huge creatures spawn. Being there is a way for the game to say "you messed up".
In the world map it says if there's a Linea or an Outpost before you depart, you'll generally complete missions by making it to the end of the level the mission is in.
first few are always sub-optimal.
The moment I faught a moloch and basically staggered through the whole fight until I won... like, 4 times? I've learned that this game is actually really easy.
Dont get me wrong, I've accidentally left an engineer out in the deep ocean because I didnt realize they were out there (sorry buddy) and stupid stuff DOES happen.... mostly because the game is stuff pretty rough... but otherwise the game is easy. like, why the hell should that engineer have suffocated? we were RIGHT next to an outpost! (pretty sure they were the blip on the map I was eyeballing like 'well, its not hurting me... whatever, I dont care about it) how can you not just swim to catch up and then get mad about being left?
Solid advice. Thanks.
Bonus points for the pun lol
That is pretty hilarious. My last campaign I almost lost an alien relic thingy I dropped on the floor of my sub. Apparently after I got a whole torn open in my sub's roof it managed to get flushed out and I watched it on the radar start to sink. Luckily it landed on a shelf and I was able to recover it, but that only slowed me down even more contributing to me running out of fuel.
I will give it another go. Like you commenter above said, now that I did the mission once I should be able to do it faster this time and make it to the next outpost. It's just frustrating when games drop you right into the fire instead of ramping up the difficulty so you don't get your butt whipped while you are learning how to play. Thanks for all the tips everyone.
I would suggest re-docking to the outpost and buying a couple more fuel rods before continuing.
That won't make me fail the mission?
It will, but IMO it's worth it to save yourself the frustration. Go back, get plenty of fuel, then do another mission that you can actually complete, rather than trying over and over to finish the first mission on a ridiculously short timescale (due to fuel running out). You will always be offered more missions when you dock at an outpost; you will never 'run out' of mission offers.
Not really, just don't do dumb stuff you think might put you and/or your crew in danger and you'll be fine. Just because you accepted a mission doesn't mean you actually gotta do it. If your mission is killing some enemies *for example* and those enemies go to the abyss, going after them is not worth it. The abbys is basically the deeper parts of the map where gigantic creatures spawn. You might end up in there without even knowing it as it isn't differently textured or colored or anything, its mostly based on depth and it usually starts at around 2k meters. You'll know you might be getting into one if you see a small opening on the rocks below you and then a massive open space after it. One good thing is that the creatures in that area are usually unable to get out of it since they're too big, so you can escape them if you're close to the entrance.
Or maybe you can... You know... Get good at the game? Watch tutorials? Or ask people things on the discussions instead of doing whatever the f this is lol unnironically get good scrub.
Even endworms are a pushover
It really depends on how far into the campaign you are, you're not gonna kill an endworm with a dugong on your first missions that's just impossible, i'll die of boredom before i'll manage to kill that thing if i even have enough ammo to waste lol
Ive heard that many people have been able to tackle a worm with underequipped gear
If your ship has piercing ammo it can probably kill it; I've never seen submarines be completely destroyed no matter the damage. What happens is you run out of resources, so any additional resource spent on killing it are a certified a waste unless your captain has the bountyhunter talent or you're playing with Jovian Radiation off and want to clear hunting grounds to get outposts.