Barotrauma

Barotrauma

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SquidNeko Nov 20, 2021 @ 11:28am
Big vs Small sub? And why?
So i get that with alot of people a big sub can be good.
But i still hear people go big despite bieng few people?

Whats the benefits of a big sub versus a small when you arent many people?
Why would 2 players as an example choose a big sub?
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Greb Nov 20, 2021 @ 11:43am 
Big sub means lots of extra room for luxury, that's a given I suppose. Less cramped, potentially less annoying to navigate, less instances of bot shenanigans with them closing doors behind them constantly. It has space for some gimmick stuff - drones, shuttles, crew quarters, brigs, VIP lounges, botany bays, etc - or just ample space for storage in general, as well as luxury additions like periscopes that attach to camera lights on the outside of the submarine. Stuff like that. A big sub can be worth it just for all of that, performance permitting, even with a tiny crew, especially since realistically you can use bots to automate a lot of tasks (gunnery, repair and maintenance, cleaning, reactor management, etc) - you pretty much only need a human for medical stuff, crafting and deconstructing, away missions, and navigation really.

I personally prefer smaller subs because they're easier to navigate and if they're well designed they can be quite compact without being cramped, and it's easier to run around and keep on top of everything. Huge subs almost always have convoluted layout issues because if they don't they look really boring, but having a boring layout where it's literally just 3 floors and a shaft on a smaller sub is less of an issue. I've used a huge sub once and when shít hits the fan in combat and your hulls are being torn apart every which way through Sunday there's basically nothing you can do to stop the sub sinking short of killing what is messing you up...whereas a smaller sub is easily repaired before the sub sinks into the depths.

tl;dr anyway gimmicks. If a big sub is well designed with a nice floorplan and it offers luxury streamlined features that smaller subs toss out due to lack of room (or become extremely cramped trying to include it all) they're fun to use. It also gives players more space to do their own thing and, if you swing that way, allows traitors more opportunities for mischief without being detected immediately.

Otherwise medium small submarines no bigger than Dugong all the way.
DuckieMcduck Nov 20, 2021 @ 1:03pm 
The Deep Diver Remora is the only sub you'll want to play in for Campaign because it guarantees you won't softlock near the end since pressure can go down to something like 6500m (my run). You can't upgrade submarines outside of the deep diver class to withstand such depths, so you play on a smaller sub until you can get enough crew (you can hire bots) and funds for the Remora.

Otherwise, most big subs are only really good for mission multiplayer since it's effectively a "level" to play in with more room for shenanigans/roleplaying. Smaller subs everyone is gonna be watching you every second (good for pve, bad for pvp) so if you want to learn missions the small ones are pretty good.

In Big subs, you'll naturally be bothered by design by having only a couple of people because of the constant maintenance. You'll definitely need to hire bots for them. The one good thing I noticed is that they generally take much longer to sink during an attack (since more rooms need to be filled with water).
Last edited by DuckieMcduck; Nov 20, 2021 @ 1:10pm
SquidNeko Nov 20, 2021 @ 5:20pm 
Thank you
Emu Nov 20, 2021 @ 6:40pm 
Big ships are somewhat harder to maintain in comparison to small subs. They do have more facilities however.
Thats why i love the humpback, all the things you need (except for diving distance) in a small package
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Date Posted: Nov 20, 2021 @ 11:28am
Posts: 4