Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you mean where the quality is denoted in the game data like in subeditors or save files, its the new Quality property on those items. I think its a bit bugged though as items with no quality lack the qualitylevel attribute in their Quality characteristic. Items with a higher quality appear with "qualitylevel=1" to "qualitylevel=3" in their item data in save files but those with the default quality just don't have that attribute listed.
I believe this is also causing items placed in the sub editor to not have a modifiable quality as they are spawned with the default quality and thus lack the qualitylevel attribute preventing that attribute from being modified in the editor.
Spawn an item in the editor then save it as an Assembly.
Then navigate to the game's files (probably at 'C:\Program Files (x86)\Steam\SteamApps\common\Barotrauma\ItemAssemblies') and open your item assembly in a text editor.
Where it says "<Quality" add " qualitylevel="1"" immediately after (for good quality. Replace 1 with 2 or 3 for Excellent and Masterwork quality respectively)
Restart Barotrauma so it'll reload the assembly.
Now when you spawn that item in the editor, it'll have the desired quality
Still can't edit the item's quality in the sub editor itself even when the qualitylevel is defined but you can at least place higher quality equipment. *shrug*