Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They are saying to nerf piercing ammo. Still, it prob will be strictly better version of normal, and explosive will still be the arguably top tier.
I would increase coilgun firerate with normal/physicorum ammo to give them some use vs hard to hot unarmored targets, as well as to bring their DPS closer.
- steel bar (consume)
total consume = 1 iron + 1 carbon for 200 shots
piercing ammo box - aluminium
- Titanium-Aluminium Alloy (consume)
- steel bar (consume)
total consume = 1 titanium + 1 aluminium + 1 iron + 1 carbon for 150 shots
you basically sacrifice 50 shots to get a pierce 3 in a line and consume more resources. if you do not have titanium what are you gonna do? titanium is a rare and is not found that easily. Station can only provide you this much.
Additionally, if target is armored, piercing deals with it as well. Yes you can unload straight into armored shell if Moloch and still kill him pretty fast. Which is waaay more than "next to nothing" you get from trying to do the same with normal ammo.
M-249 5.56x45 mm from Madness Project Nexus comes to mind, with it's quote
While piercing ammo is strong for an entirely different reason, principle still holds: it doesn't really matter how hard it is to get another crate of piercing ammo if you will kill any foes before they will make you deplete what you have. You simply consume that much less than you can gain, even just from rare lategame outposts
yes, it ONLY effective for killing shelled monsters and it is a waste of resources to shoot them at unprotected creatures, Spineling, clawers, mudraptors that come in group but they scatter around and do not let you 1 for 3 most of the time. and you are probably wasting all your shot missing this small and fast target. Don't forget you are now shoting MORE resource out per shot.
Perhaps if normal ammo had higher firerate and maybe extra stopping power (ministun), then hitting them would be easier, this giving it some use.
all this needs a ♥♥♥♥♥♥♥♥ of finetuning and Ui clarification. so that depleted uranium elements are a different item than 100% uranium elements.
Next time, just buy all fuel rods shop has