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Permanent damage, cool. But if you loose an important system mid-mission you are forced to restart. There's no recovery from a reactor meltdown, or explosive cargo going off and hitting the only engine onboard.
The developers want you to be able to fix the submarine and continue on, not ♥♥♥♥ up once and restart.
Besides, with how griefers go about their business, you are only empowering them more.
It might depend on who is doing the job. A mechanic will be more efficient with a welding tool.