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also cant wait for the inevitable Vergil mode. There's no way they made his detailed human model for a single fight. I refuse to belive that
Same here. Fighting against vergil is allways the best.
I need Bloody Palace
M 2 - I like fighting demon in night city map and Goliath shows impressive potential of RE physics.
M 11 - Some nice map design, Cavaliere boss is very fun to fight and practice.
M 17 - Arena design, Very engaging boss Urizen fight
M 18 - Clear sky, looks more interesting than underground hive. Chaotic boss fights
It should have been something totally different. Heck the game feels like it should continue for several more missions after 20.
But yeah - Dante missions are my favorite by far. Kinda wish the whole game was him (and maybe Vergil) with more weapons and tricks to learn.
I am happy the main key parts of the game and story are with Dante this time around. consider Mission 10, 11, 12 especially, 17, 18 and 19 the most important missions story-wise.
I do wish the the whole ending was with Dante. Come to think of it - it kinda was.
I really hated M15. Not only playing as Nero at that point wasn't very enjoyable to me. But also the whole mission level deign is really annoying to me - and the performance is horrid.
And I disliked 13 as well - because it felt like "cameo system"-filler.
18 is just one huge throwback to DMC 1 and its amazing. As for 19... I dont really need to explain why, its pretty obvious.
I would also like to thank my boi Vergil, because he's the one who taught me how to use Royal Guard properly.