Devil May Cry 5

Devil May Cry 5

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(SOLVED) 4K HDR BUG!- Foggy, Purple Veil, Washed Out Look
Hey,
I'm using Samsung KS8500 4KHDR
Windows 10 64bit
1080ti , I5-3570k , 16 GB RAM and SSD

I have HDR turned off in Windows (because it looks bad in desktop).
The game automatically turns on HDR - which is fine.
However I noticed the screen gets a purple tint filter, and darken, somewhat washed out look. As if something is filtering the screen through a veil.

The DMC5 logo lools very dark and dull - especially the red that looks pinkish/purplish. If I switch to windowed without HDR it looks vibrant.

Anyone else experienced this?

I want the image to look vivid, vibrant, crisp and colorful.

--------------------------;
EDIT: SOLVED - TEMPORARY SOLUTION FOUND!
REMOVE HDR WASHED OUT LOOK, PURPLE/GREY FILTER AND IMROVE COLOR VIBRANCY AND CLARITY:
https://youtu.be/_tk9xnY6YBI
See video quick-fix sbove!
Naposledy upravil Slayer Seraph; 20. bře. 2019 v 9.47
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Zobrazeno 91105 z 172 komentářů
My resolution is set to 3840x2160/60hz . NCP I'll check later
RGB 8pcb
Shedar původně napsal:
RGB 8pcb
RGB Limited? Like the default Windows settings for TV?

Btw- it seems my problems with the random smoky purplish veil has no solution. It happens at random and I can detect it easily During the first loading screen with Nero (the colors seem faded and slightly washed out) and the main menu with the logo and overall image feeling foggy
It seems to return upon restarting the OC even if I do a fix
So if this persists I'll have to once in while go settings and change res/refresh rate abd change back to make the HDR clear and more colorful.

Have you made this test?
I have a STRONG feeling HDR is broken in this game in a way that most users have this smoky cloudy look but didn't even notice it. Sometimes it's nore faint than others.
So please try tweak resolution/refresh abd see if it changes your colors - and let me know
I really think you're projecting here.

1) You would see a large amount of people complaining if a major feature like HDR was broken. Instead it's just a few users - and really I've noticed only you being the vocal one. The HDR implementation is the same as Resident Evil 2's, which also works just fine.

2) There are many TVs known to have better black depth than your TV (OLED), many of which are HDR, and this problem would be more pronounced on those TVs. But I haven't even seen a single owner of an OLED TV complain about HDR with this game.

3) Works fine for me. Perfect blacks on my OLED TV (which means the game on my TV gets darker than the capabilities of your TV).
Mcspanky37 původně napsal:
I really think you're projecting here.

1) You would see a large amount of people complaining if a major feature like HDR was broken. Instead it's just a few users - and really I've noticed only you being the vocal one. The HDR implementation is the same as Resident Evil 2's, which also works just fine.
It is broken, I picked up the game to debug this very issue. I have a series of bug reports I'm working on to pass onto Capcom. Among them, HDR only works in fullscreen exclusive mode and the NvAPI driver code is only turning HDR on the first time the game goes into fullscreen mode -- if you alt+tab, you're not getting HDR back when you re-enter the game :-\
Kaldaien původně napsal:
Mcspanky37 původně napsal:
I really think you're projecting here.

1) You would see a large amount of people complaining if a major feature like HDR was broken. Instead it's just a few users - and really I've noticed only you being the vocal one. The HDR implementation is the same as Resident Evil 2's, which also works just fine.
It is broken, I picked up the game to debug this very issue. I have a series of bug reports I'm working on to pass onto Capcom. Among them, HDR only works in fullscreen exclusive mode and the NvAPI driver code is only turning HDR on the first time the game goes into fullscreen mode -- if you alt+tab, you're not getting HDR back when you re-enter the game :-\
YES. And when thr game startup is buggy enough to randomly start in Window Mode or go back and forth between Window
modes and Fullscreen - these also messes up the HDR.
My windows and Nvidia and TV detects HDR automatically.
And if I "fix" the smoky/cloudy veil look - by changing resolution or Refresh rate back and forth - it will make the colors more vibrant and the smoky/purplish veil to entirely disappear. Therefore HDR works and colors and black tones are excellent - unless the startup loaded HDR badly.
In other words: there's absolutely nothing wrong with my TV, Cables, Win 10 or Drivers.
It's mostly the game really disrupting the display during randomly bad start ups at window mode INSTEAD of Fullscreen.

If the game was forced to run FULLSCREEN immediately every time. Without shrinking or flickering or stucking at window - the veil won't even happen.

P.s mcspanky I never complained about the black levels of this TV. Among Samsung TVs it's actually one of the finest looking on OLED tvs on the market. With technical reviews (source Rtings) better than the Qleds that came after it (better color, angles, black uniformity, etc). It's a very popular high end TV.
I actually had LG B6 OLED TV and I returned it for the KS8500. I found the colors, features and brightness much more pleasing.

Lastly, there are many people complaining about bad HDD and "gray veil" look.
The thing is - I'm just exceptionally keen and sensitive to these things - most people wouldn't notice or bother with it. It's subtle enough to not notice at times.
Naposledy upravil Slayer Seraph; 13. bře. 2019 v 7.45
Kaldaien původně napsal:
Mcspanky37 původně napsal:
I really think you're projecting here.

1) You would see a large amount of people complaining if a major feature like HDR was broken. Instead it's just a few users - and really I've noticed only you being the vocal one. The HDR implementation is the same as Resident Evil 2's, which also works just fine.
It is broken, I picked up the game to debug this very issue. I have a series of bug reports I'm working on to pass onto Capcom. Among them, HDR only works in fullscreen exclusive mode and the NvAPI driver code is only turning HDR on the first time the game goes into fullscreen mode -- if you alt+tab, you're not getting HDR back when you re-enter the game :-\

When someone says a feature is broken - it is implied that the feature barely works or that it for nobody. This isn't the case you're describing. What you're describing is a bug that pertains to a small minority of users, and it's not even a bug that the OP is describing.

A bug that pertains to a small minority of users versus "broken". So to put things into proper frame, we know the vast majority of software out there have bugs that affect a small minority of people. Does that mean the vast majority of software out there is broken? Obviously not.

An example of a broken HDR feature is Red Dead Redemption 2. It is broken because it literally does not work. The HDR feature in this game isn't broken. It evidently works fine, it just so happens you just are experiencing bugs that most people aren't experiencing.
Ransom Seraph původně napsal:
P.s mcspanky I never complained about the black levels of this TV. Among Samsung TVs it's actually one of the finest looking on OLED tvs on the market. .

You do not own an OLED TV, so my statement wasn't appyling to you. Your TV is LED. You were suggesting a theory that most people don't notice that the HDR is broken because you were suggesting your eye is more keen than theirs. My point was that with an OLED TV, which many people are using to experience this game, you would not need a keen eye to notice this issue because anything less than perfect black levels would stick out like a sore thumb.
Mcspanky37 původně napsal:
You do not own an OLED TV, so my statement wasn't appyling to you. Your TV is LED. You were suggesting a theory that most people don't notice that the HDR is broken because you were suggesting your eye is more keen than theirs. My point was that with an OLED TV, which many people are using to experience this game, you would not need a keen eye to notice this issue because anything less than perfect black levels would stick out like a sore thumb.

Actually it is the opposite: OLED HDR is really poor compared to top LED HDR (because OLED hardly goes to 800-1000 nits in a very small areas of your screen whereas top QLED go up to 3000 nits)
https://youtu.be/3BiTunvkTWI?t=251
>> původně napsal:
Ransom Seraph původně napsal:
Hey,
I'm using Samsung KS8500 4KHDR
Windows 10 64bit
1080ti , I5-3570k , 16 GB RAM and SSD

I have HDR turned off in Windows (because it looks bad in desktop).
The game automatically turns on HDR - which is fine.
However I noticed the screen gets a purple tint filter, and darken, somewhat washed out look. As if something is filtering the screen through a veil.

The DMC5 logo lools very dark and dull - especially the red that looks pinkish/purplish. If I switch to windowed without HDR it looks vibrant.

Anyone else experienced this?
How can I properly calibrate HDR in this game?

I want the image to look vivid, vibrant, crisp and colorful.
Please help.

(Don't know what's the best luminous settings too).


The washed out look you refer too also happens on a NON HDR screen.
So it is probably caused by another option.

If you look closely when you boot up the game it happens during the 3rd cutscene text dialog before reaching main menu.
Something changes the Black values with a grey/purple look.


I think it is caused by some filter being applied at that point.
Could be TAA related, Ambient Occlusion related or maybe BLOOM option related ?
Or random loading of a filter/shader not mentioned in either options or the gamefile . ini.

Maybe someone else has already found out what exactly causes it.
But indeed the washed out look also decreases texture sharpness in the menu's !

Anyway changing brightness ingame or in hardware settings has no effect on it.
Indeed - finally someone who understands what I talk about!

I have sounding ♥♥♥♥ a broken record - but I'm not talking about totally washed out look or crazy gray filter - but something more mild.
And the fact is changing manually every time Res/Refresh fixes it!

Basically I have 2 major issues:
1) the game often randomly gets stuck at window mode after start-up.
I can't find a fix to this. It happens frequently and randomly without explanation. This happens usually once per restart/boot of the PC.
It's a startup bug with this game andnit also hurts the HDR. To to mention making booting up the game a tedious nightmare.

Anyone else having this????????


2) I get this faint cloudy/smoky purple/grey filter.


The Temporary solution:
Go to PC Options:
Change your Refresh Rate to 59.94 MHz and/or change Resolution. It should suddenly make all the background and text more vivid, vibrant, sharp and remove the grey/purple veil and cloudiness/fased look.
It's extremely noticeable to me because the screen flicker to black screen - and when it's back the DMC5 logo is vibrant and sharp. Also the urban background lighting and shadows get more crisp and rich.

Can you guys PLEASE test this! It's really easy. Just boot uo the game, look closely at the main menu and loading screen. Change refresh rates/res and see what happens. Thanks.
Naposledy upravil Slayer Seraph; 13. bře. 2019 v 8.59
KwizatZ původně napsal:
Mcspanky37 původně napsal:
You do not own an OLED TV, so my statement wasn't appyling to you. Your TV is LED. You were suggesting a theory that most people don't notice that the HDR is broken because you were suggesting your eye is more keen than theirs. My point was that with an OLED TV, which many people are using to experience this game, you would not need a keen eye to notice this issue because anything less than perfect black levels would stick out like a sore thumb.

Actually it is the opposite: OLED HDR is really poor compared to top LED HDR (because OLED hardly goes to 800-1000 nits in a very small areas of your screen whereas top QLED go up to 3000 nits)
https://youtu.be/3BiTunvkTWI?t=251
It appears you are really uninformed on the topic. Let me help your confusion point by point.

1) HDR and black depth are mutually exclusive concepts. HDR refers to a TV feature granting an expanded range of contrast and color depth. Black depth refers to the TV's ability to display perfect black.

2) OLED TV's display perfect blacks. LED TV's do not - they are only capable of displaying a very dark gray. The OP mentioned seeing gray. The point I was making is that if the OP is noticing a dark gray overlay, then it would be extremely evident on an OLED TV because they usually have perfect blacks, and we would see a lot of complaints from people with OLED TV's. On the other hand, a dark gray overlay would be harder to notice on an LED TV like the OP has because the TV is only capable at best of displaying a dark gray in place of black.

3) OLED has superior HDR capability due to the perfect black levels. The perfect black levels grant a higher contrast ratio (despite lower top-end nit capability) resulting in greater perceived contrast and nits than LED competitors.

This is why rtings.com rates an OLED TV to have the best HDR on the market. This is the only TV review site that compares TVs using rigorous objective measurements.

https://www.rtings.com/tv/reviews/best/tvs-on-the-market

Which brings me to ...

4) You should never compare TV's through side-by-side comparisons on YouTube. For many reasons: you don't know if the TV's being compared are properly calibrated, you don't know if the camera is capable of properly capturing the differences between the TV, and there's really no valuable metric you can gain from looking at a TV offscreen. You should never compare speakers this way either. All valuable metrics regarding TVs can be measured and compared objectively so there's no reason you should have such a low standard of evidence for your comparison.
Naposledy upravil PsychoSinner; 13. bře. 2019 v 9.12
Mcspanky37 původně napsal:
Kaldaien původně napsal:
It is broken, I picked up the game to debug this very issue. I have a series of bug reports I'm working on to pass onto Capcom. Among them, HDR only works in fullscreen exclusive mode and the NvAPI driver code is only turning HDR on the first time the game goes into fullscreen mode -- if you alt+tab, you're not getting HDR back when you re-enter the game :-\

When someone says a feature is broken - it is implied that the feature barely works or that it for nobody. This isn't the case you're describing. What you're describing is a bug that pertains to a small minority of users, and it's not even a bug that the OP is describing.
When someone says a feature is broken, it's because it is broken.

These are issues at the graphics API level, they apply to any standards compliant driver implementation. It's completely possible for a driver to be deliberately broken (compatibility hack) in order to workaround these problems, but for the time being these compatibility hacks do not exist and it is still Capcom's responsibility to fix the problems they have created. Give it a few months and if Capcom still hasn't fixed this stuff, NVIDIA and AMD may begin to workaround the problems.



I had to refund the game, I'm completely appalled by how poorly HDR has been implemented here. But I guess this should come as no surprise, considering I implemented HDR in Monster Hunter World before Capcom did :P

I also implemented it without resorting to driver-specific code because that's a nightmare users should not be subjected to. DXGI has full support for everything this port needs to do to implement HDR and is more reliable than using AGS and NvAPI.
Naposledy upravil Kaldaien; 13. bře. 2019 v 9.57
I'm uploading a video to demonstrate the
HDR smoky/faded/washed purple veil problem (not the Fullscreen problem).

Edits: here's the video: it's kinda hard to see, the colors are more vibrant and vivid on the phone:
https://youtu.be/_tk9xnY6YBI
Naposledy upravil Slayer Seraph; 13. bře. 2019 v 10.10
KwizatZ původně napsal:
Mcspanky37 původně napsal:
You do not own an OLED TV, so my statement wasn't appyling to you. Your TV is LED. You were suggesting a theory that most people don't notice that the HDR is broken because you were suggesting your eye is more keen than theirs. My point was that with an OLED TV, which many people are using to experience this game, you would not need a keen eye to notice this issue because anything less than perfect black levels would stick out like a sore thumb.

Actually it is the opposite: OLED HDR is really poor compared to top LED HDR (because OLED hardly goes to 800-1000 nits in a very small areas of your screen whereas top QLED go up to 3000 nits)
https://youtu.be/3BiTunvkTWI?t=251

HDR is not only about brightness, but also how well dark and bright areas can be displayed on the screen at the same time. To achieve the best possible result, the TV must be able to dim each pixel. Full array TV already do a excellent job, but they are no match for OLED TVs. The dimming on OLED TVs is perfect, because each pixel can be controlled individually.

Because OLED TVs can produce perfect blacks, they have alot more stops in the darker parts and therefore they have a way bigger dynamic range than non-OLED TVs.

A way higher peak brightness, doesn't automatically mean that the TV is better at displaying HDR content.
Naposledy upravil Passie1288; 13. bře. 2019 v 11.24
Anyone watched my video?
Can you guys attempt to reproduce the following test? (as explained above)
https://youtu.be/_tk9xnY6YBI


I didn't capture the Window Mode issue, but usually it's just stuck at the bottom right corner instead of going full screen. Which is really really frustrating.
Naposledy upravil Slayer Seraph; 13. bře. 2019 v 11.29
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