Graveyard Keeper

Graveyard Keeper

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Senva Jun 23, 2022 @ 4:38am
Game Of Crones ending advice/help (Spoilers)
I'm aware of how the endings go in GoC, and the perks you get from each, but when I looked further into it, I wasn't sure exactly on how one of the endings work

It seemed to suggest you can get two perks, instead of just one, by following a certain path; The "Industrious" perk (which I have great interest in obtaining) and the stamina regenerating one (from Alaric), but I'm not sure which choices I have to make for that.

Does this drive off the refugees? Is there any point in keeping them around, because I genuinely see no use for them at the moment; They're just a drain on my resources.

Maybe someone who's played with the dlc a lot longer can advise me here, but I've only just gotten the request for an automatic well so I'm not super far in just yet, but does the refugee camp ever actually give you a benefit of any kind? Or is it literally just the perks

Cuz while the stamina regen would be nice, the other two perks are far more interesting to me personally. That said, if I can only get the Industrious perk OR the "30% more faith" perk, I'd rather industrious, especially if it comes with the stamina one as a bonus
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Showing 1-2 of 2 comments
Fargel_Linellar Jun 23, 2022 @ 9:01am 
The refugees camp has some benefits.
It contain an autonomous production of vegetable, milk and Eggs.

The farm is really fast and self-sufficient.

There are also some "side-quests" that will provide new technology for bags and grave decorations. But you can complete them before the ending.

You just need to make sure to complete all of them before you complete one of the ending that will remove the camp. As once the camp is gone, the quest will be unavailable to complete.

I have made this post on Reddit when the DLC was released.
If you don't care about spoiling the details, just read through it and you can choose which ending/perk(s) you want.
https://www.reddit.com/r/GraveyardKeeper/comments/jnivd4/spolier_ending_i_found_and_their_effect/


Also, if you want to cheese the game a little, there's a way to get all 3 perks.
Some of the ending trigger can be bypassed allowing to have 2 ending exist at the same time (the refugees camp will be gone, but you will have all 3 perks).

Here are the steps if you want to do so:
https://docs.google.com/document/d/1oH6hM4AS7NdYr_BFcf2p9hrxGxKLoxK_xdWeNDdZLGI/edit#heading=h.eab9nynzt8m
Senva Jun 23, 2022 @ 8:44pm 
Originally posted by Fargel_Linellar:
The refugees camp has some benefits.
It contain an autonomous production of vegetable, milk and Eggs.

The farm is really fast and self-sufficient.

There are also some "side-quests" that will provide new technology for bags and grave decorations. But you can complete them before the ending.

You just need to make sure to complete all of them before you complete one of the ending that will remove the camp. As once the camp is gone, the quest will be unavailable to complete.

I have made this post on Reddit when the DLC was released.
If you don't care about spoiling the details, just read through it and you can choose which ending/perk(s) you want.
https://www.reddit.com/r/GraveyardKeeper/comments/jnivd4/spolier_ending_i_found_and_their_effect/


Also, if you want to cheese the game a little, there's a way to get all 3 perks.
Some of the ending trigger can be bypassed allowing to have 2 ending exist at the same time (the refugees camp will be gone, but you will have all 3 perks).

Here are the steps if you want to do so:
https://docs.google.com/document/d/1oH6hM4AS7NdYr_BFcf2p9hrxGxKLoxK_xdWeNDdZLGI/edit#heading=h.eab9nynzt8m

Cool, thanks mate! I'm at the point where the Faith perk doesn't really seem super necessary to me, so instead I'll go ending two, help her

Appreciate the guide~
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