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but im lazy lol
They're a force multiplier for repetitive chores!
My issue was more that it's not self sufficient and it isn't balanced as nicely as the the other zombie things.
Other zombie workstations (like the farm, vineyard or winery for example) are like all zombie workstations, really slow. BUT! They also input and output many materials at once. The zombie brewery however doesn't have that balance. It inputs and outputs the exact same as a manual player brewery, but is still extremely slow.
The other zombie things are also self sufficient. The farm takes in the first batch of seeds, and (depending on the upgrade stage) it outputs enough seeds to keep running forever. Same with the vineyard. The vineyard supplies grapes to the winery, which means it'll only run out of materials if the vineyard doesn't supply fast enough. Since there's no way to get wheat and water into the basement automatically yet, the zombie brewery is kinda useless.
TLDR zombies are slow, but balanced with increased input and output, and can be fully automated. But not the zombie brewery.
There should be an Extended Water Pump that you build over top of the regular Water Pump which keeps filling the work yard tank at the same rate (or maybe half that rate) but also has an underground extension in the empty spot just below the zombie brewery. This tank would fill much faster than the work yard tank and be able to supply both the zombie brewery and manually operated Brewing Stands.
I also think the zombie winery and brewery should be optional. You should be able to build any cellar buildables in full width, 4 height areas there, including alcohol distillers, brewing stands, wine barrels, fermentation barrels, trunks and vine presses.