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Een vertaalprobleem melden
The best early use is probably to put him as a woodcutter in saw mill. That big tree on the road to the camp. Swap him form time to time in porter station so he bring logs to the base.
If you are close enough while carry a zombie, you will get a prompt to place the zombie at a suitable station.
The big tree woodcutter thingy needs to be build first.
A LOT of normal working station can be manned by zombies too. Alsmost all stuff in front of the house.
This place: https://graveyardkeeper.fandom.com/wiki/Felling_site
Click on the sign (a technology may be nessesary) and build the sawmill. Then you can pick up the zombie, come close to the tree and put (probebly the (E) key) it there.
But this dug up one wont allow me to add anything, what could i be missing?
Try to re-read it.
The skulls wiki is talking about are "points", score of the body. See, on the left, below the sack with body and above "take body" button.
https://steamcommunity.com/sharedfiles/filedetails/?id=2650826007
More white skulls, more "upgraded" is the body. You also want fewer red skulls (the best case is 0) for bodies you want to bury. The red skulls do not matter for zombies.
It is completly different object/concept/stuff that a skull as a body part. It is visible on the right, below the bone. You can cut it out, but it will increase the amount of red skulls.
At the begining, to increase the body quality, you can only cut fat and drain blood. Both will increasy white and decrease red points ("skulls") be one each.
Later, you can use injection on the body and play with modified organs.
Hint: when you pyt a zombie on the autopsy table and change something, the display may not refresh. take the body and put again to see new set of "skulls".