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It's not an exact order, but I have ranked the tech in Tier (0, 1, 2, 3, X and Y)
Unlocking them in order all 0, then all 1, etc.. Should provide the most smooth experience.
Tech with X are nice to have, but generally provide a boost and don't unlock anything.
Tech with Z are tech I consider to be useless
https://docs.google.com/spreadsheets/d/1Ry9KVN54mS86h-tn-GoAlCeAKdQIcdiB7kMIgpst0J4/edit#gid=0
Wood Sawing
Wood Firewood
Smithing Primitive Forging
Smithing Tools
Anatomy Hardspares
Anatomy Softspares
Wood Woodworking
Graves Simple Gravestones
Farming Decay
Smithing Advances forging
Mining Stoneworking
Mining Mining
Anatomy Important parts
Farming Improvement
Smithing Weapons
Writting Journalist
Nature Transplanting
Nature Beekeeping
Nature Bee Domestication
I may need to go consult a guide...
Quick guide: Give the corpse the alkali (+1 white, +1 red), glue (+1 white), silver (+1 white/-1 red) and gold (+2 white/-2 red) infusions, and then remove the blood/fat (-1 red each) for maximum value. Once you get the Cultist perk that lets you see organ values, select the ones with the highest White skull and lowest Red skull values (make sure you're not confusing a +3 red skull for a -3 red skull one too) for super maximum value.
Personally at the start of the game I rush the stone graveyard parts and then crafting/disassembling them for red/blue points, and then foraging/farming/digging up clay or sand for green points. Once you get your technology point farm set up the unlocking order doesn't matter quite as much.
When I made this list, I added every tech that cost no blue points in tier 0.
It is indeed not correct as some of those tech are useless until you can actually use them (which will be in tier 2 or 3)
The idea of the tier was to figure out which tech need to be grouped together as it's useless to unlock a tech for a workstation that you can't make the material to craft it.
Unfortunately I don't think I will ever make a more precise list, but this can be already a good starting point for anyone wanting to start over, but with some guidance.
I have made some guide on the most efficient early game possible (or the best I could find) if anyone is interested.