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The mill has nothing to do with the lumber camp. To open the lumber camp, you have to active the ability to use zombies. You may need to dig out the zombie from the rocks. You also may need to obtain the tech for zombie logging.
The porter zombie carries any materials you set as 'cargo' back to your work space at home. Make sure you have places for stone, marble, and iron. One thing that will bug about porter zombies is that once they've picked something up they will move between the porter house and the work yard until they have somewhere to put it down, so if you notice you're missing some deliveries, look for some backed up stone, marble, or iron and just use up some of those materials so your porter can set down what he's carrying.
Your wood cutting area and your quarry will have areas to build a porter house. You'll put your zombie in the porter house and he'll immediately start carrying cargo to your work yard. For the quarry, I'd suggest starting out with two porters, as one has a tendency to bug out if he has nowhere to put what he's carrying, which can happen often if he's in charge of Iron, Stone, and Marble blocks.