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In the beginning concentrate of ranking up your church and to a small degree your graveyard too. Chruch and Graveyrd rating have the most influence on faith. In regards of zombies, those are indeed helpful but don't overestimate them. You'll need quite a bit of them to not have to go out of your way and micro manage them.
Faith is quite a bottle neck, even more then blue points are and distributed very uneven throughout the game. As soon as you hit the point were you have your church at 60 or above, you won't know were to store your faith ^^
Oroberus is only half right - the quality of the interior church is what directly impacts the amount of Faith one gets from sermons, while the quality of the graveyard directly impacts the amount of money ...so, with low Faith, I'd suggest making the interior quality a high priority. The math is also a bit odd; for every ~5 points of Church Quality, you'll get 1 Faith ...but this is also rounded up and down, so (for exmaple) there is no difference between a Church Quality of 8 and 12 - they'll both yield 2 Faith; 13-17 = 3, 18-22 = 4, 23-27 = 5, etc. ...point being, don't bother with an addition that won't provide you with a significant enough benefit. Candelabra I's and not-soft Church Benches, for example
The other important aspect is the type and quality of a successfully performed sermon. The starter "Casual Prayer" is not bad (Faith = base + 2), but an early focus should be replacing it, which unfortunately requires Faith. And, with any writing, I'd suggest attempting to unlock both writing perks and the "Prayer for Imagination" first - it is incredibly helpful for all writing purposes, even at copper quality. Either/or, in my opinion, your end goal with Faith generation being a priority is either a silver quality "Prayer for Faith" or a gold quality "Prayer for Repentance". Their bonuses for Faith are impressive, while not requiring a particularly high church quality or a high-quality book.
That should get you back on track...
Thanks for correcting me on the Graveyard value and the numbers :)
In terms of prayers Shenanigans is right. Don't bother creating any other prayer then Inspiration first. After you get the prayer of Inspiration, you should aim for the Combo Sermon in gold quality (with the help of both writing skills + inspiration).
Don't waste time and ressources on lower quality stuff (except Inspiration) as it will keep you back instead of speeding you up as you need to invest quite a bit per prayer to create it.
To be more precise on how hard zombies are to have them on a useful lvl:
Lumber: Needs at least 2 zombies or you'll need to micro manage
Stone/Marble/Iron/Coal: Need at least 7 zombies for no more micro management
You CAN put 1 zombie at the lumber place, make him fill it up and change him to carrying afterwards but it takes time to do so.
For Stone/Marble/Iron/Coal you can set up as many storages at the quarry as possible and fill them up yourself, while 1 zombie is carrying stuff back but you will still need to mine by yourself. Or you can set one to mining and process the stuff right at the quarry.
Zombies are way more of a late-midgame to endgame mechanic. They'll need way too much ressources and time to micromanage in the beginning.
Casual Prayer:
Base + 2 =
4 + 2 =
6 Faith
Copper Prayer for Faith:
Base + 50% + 1 =
4 + 2 + 1 =
7 Faith
Summary; the "Prayer for Faith" grants a single extra Faith and also provides a negligible money infusion, but the expense seems harsh; 3 copper stories, 3 paper, 5 Faith, lots of energy... It's not the end of the world or anything, but most just wouldn't think it worthwhile.
@Oroberus: a copper "Combo Prayer" doesn't seem worth it early-game as it's practically identical to the copper Prayer for Faith, yet requires research and more resources, while a gold "Combo Prayer" is indeed an ideal choice late-game but doesn't appear to be within OP's capabilities yet.
Edit
Silver Prayer for Faith:
Base + 100% + 2 =
4 + 4 + 2 =
10 Faith
Gold Prayer for Repentance:
Base + 75% + 3 =
4 + 3 + 3 =
10 Faith + more Confessional traffic (supposedly)
That's what I said, too. The Combo Prayer should be gold quality, anything else isn't worth it.
Improve your church quality at every opportunity. Use candles/incense when you can manage to, as the temporary boosts will get you more faith.
Don't waste your time putting corpses in the graveyard, except to get your milestones for Episcop (the Bishop). You get the same death certificate from cremation, plus your get ashes and salt. You NEED tons of ashes to make marble columbaria, 8 of which are required to achieve a maxxed out graveyard, plus ashes have other uses. You will just have to pay to dig up any corpses with any amount of red skulls an/or less than 12 white skulls later anyway, if you want to max your graveyard.
Don't worry so much about zombies at the beginning, they are a big investment and you don't really need them all that badly. IMO the importance of zombies goes like this:
Two at the sawmill to give you an endless supply of logs. These are the most critical zombies you will ever get. You don't really *need* any others, especially at the beginning and there are better uses for faith at this point. You can get through the entire game without any other zombies (technically without any, but if you're going to use zombies these are the most critical).
The rest in order of usefulness:
1 quarry porter (the other 2 can come much later)
1 stone miner (the other 1 can come much later)
1 marble miner (the other 1 can come much later)
1 iron/coal miner (the other 1 can come much later)
One in the cellar once you get the warehouse open to carry crates there.
1-6 zombie farms when you get that capability, this will make you massive amounts of money, eventually.
One to run the crate factory.
Three for the various zombie tables in the alchemy lab (z. alchemy decomposer, z. alchemy workbench and random text generator, the last one being the dead last zombie you should ever make).
Honestly though I got the game after zombies wwere added, but I managed to finish my entire first game (to the scripted ending, not the maxxed church and graveyard which I completed later) without unlocking zombies at all.