Graveyard Keeper

Graveyard Keeper

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Zombies, Meditate and possible updates/dlc?
I find the latest update/dlc of Graveyard Keeper to be something that helps the game. I haven't delved deep into it but having Zombies as slaves makes the grind of the game a little easier.

I was at the end game when the update came out but just messing around with it for a hour or so showed me that if I was in the mid or early mid game and wasn't paying attention to the items being dropped off I could loose out on items that I could use for later.

I found out you can now que up items and use Zombies to do all tasks for you but I feel they are slow and that it would be better to take a moment and knock them out myself. A slight speed increase may be needed on them but the workers seem to give a good enough pace. Only wish you could have more workers in the tree area.

I do like the use of them as labor but not sure how I like them just boxing things or standing around.

I do like how it frees up my time to do other things tho. So far I like it.
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Showing 1-4 of 4 comments
OnlyRex Oct 30, 2018 @ 11:57pm 
Yeah it is pretty good. I did the grind without them and having zombies helps a lot. Also rip so many burned corpses xD...
Only thing that is missing is zombies making 12 white skull bodies that is still a pain
Arrek Oct 31, 2018 @ 12:46am 
Only thing I would ask for really at this point (besides Content Updates for things like the Town, or the Broken Bridge etc) is for the Quality recipes and all other workstations to be updated to the new scheme. It would make Alchemy so much less annoying if I could queue my Powders and Solutions, Select a number of Quality level items to make etc.
PEZCOOL Oct 31, 2018 @ 12:55am 
I was thinking that this game would lead the main character to turn into some kind of Dr. Frankenstein.
idkravitz Oct 31, 2018 @ 2:00am 
Actually making 12 white skulls bodies is easier now, since you can replace organs. I now have a shelf of good spare organs, but I use them mostly to build more efficient zombies. It is funny that you can now actually make 17 white skulls corpses,which can't fit in the window and goes over the borders. BTW it is useless for graves, since 12 white skulls is max, that it can support with marble II, but allows to reach 40% efficiency of zombies (maybe 42-44 % can be reached, but I haven't patience to get 3 +3 organs and 3 dark ones in the same body)

P.S. There is a funny bug, that you can fit dark organ on top of regular one, have a bunch of two brained, two hearted zombies outside :)
Last edited by idkravitz; Oct 31, 2018 @ 2:01am
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Showing 1-4 of 4 comments
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Date Posted: Oct 30, 2018 @ 11:36pm
Posts: 4