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1: I have my church, why should I focus on the graveyard while the donkey is on strike? I won't get any new bodies. Does upgrading the skull-wreath points make something good happen to me?
2: How do I upgrade the inside of the church? I need blue points to do anything downstairs, and I bought the workbench for the church and it just makes paper. I need skin to make paper. I need friggin bodies, donkey.
3: Aye, peat and farming is something I'm spending 80% of my resources on right now. It'll be the virtual only way I can see making money... once I find out who I sell the food to. :/
4: Right now my highest tech is the anvil, I have everything else unlocked that doesn't require blue points. At this exact moment donkey is on strike, I have a starter church, about three crops of carrots going and zero money in my pockets because I don't have bodies to cert. I have all my tools upgraded to the next tier above starter. What, at this moment, would you do in my shoes to bring in stability and enjoy it again?
But that's kind of what happens when you unlock the church.
Right now, my garden isn't working and none of my vegetables are growing even though many weeks go by.
I don't even get why the Donkey even suddenly becomes an enemy, requiring carrots after every drop off, or why the garden function doesn't work properly. I just don't get why the purpose of slowing down the economy. I'm currently surviving only because of sermons.
Everything else is fine (with me trying to deal with some glitches),
Exactly same here.
Donkey want to be paid, I don't know how to make wheel oil and don't have money anymore.
All ressources I need to continue (increase church for example) are very expansive.
Get Seed Oil from Dig, the hippie guy who wants honey pots and sells hemp (he's the guy that's near that strange turned over "pot" like structure on the way to the lighthouse). Seed Oil works the same (at least for now anyway).
The donations per sermon are determined by your graveyard quality. So prettier graveyard = more money.
For your crafting stations, you really want to be as thrifty as possible when making stuff. Buying ingots from the blacksmith and making your own nails/metal parts saves you a lot in the long run. Especially after you upgrade to the Iron Anvil. Crafting yourself better tools saves a huge amount of energy.
But... firewood is a huge energy sink, right? You need coal to fix that. The devs moved the mining point to North of the Swamp (which is West of the Church). If you go North from the Church, you can cut away the rockslide to enter the Forest. Head West and you'll find the node against the hill.
Doing all that will let you start churning out iron ingots to make more work stations and build up your church / research area. Earning you more Faith to craft better Sermons, ect...
If anything, Donkey going on strike is a blessing for me. Since I get a break from corpses to build up my work stations. If you want to get him back on track and you're missing the oil. It's probably Hemp Oil from the crazy guy who lives in a pot on the way to the lighthouse.
The only thing you might critisize is that the strike comes too early, it also got me by surprise.
Espacially when you dont get skull/hide in the beginning, it might severly gimp you. However, you cant turn bat wings into paper.
I never felt a chokehold in Stardew Valley for example.
I ain't complaining, was going to lay off the church until I needed blue points anyways XD
Days are relatively long enough to accomplish just enough for what youd likely want to for the day, most basic features are available from the get go rather than going through basically a padding of time etc.
But hey so far I personally still enjoy it. 4 hours in and I can't wait to set up my farm to better standards, get some metalworks and eventually find a decent setup for my workspace near the house :)
edit: once it's got candles you'll have a maintenance cost if you want to do a good sermon, but i think it was less than 4 silver to re-up mine and i was making i think 8 at least per sermon.