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The "Giant Fly" (as I believe it's called) is relatively tricky early on. Like most things in this game, you learn through trial and error ...for instance, now I'd wager you'll be much more cautious when approaching the swarm, and let them come to you, yes? - not saying that you were somehow supposed to know that, just saying that's how the game is orchestrated - to surprise you.
Things that can help? *spoilers*
Improved weaponry; by level 3, it sounds like you have have the 'Sword' which is good, dealing 10 damage, and should kill the fly in one swipe. Also learning the range of the swipe can be useful - despite it's fast movement, your melee range is superior to that of the fly.
Armor; every little bit helps, but steel armor is more than 2x as good as iron. I believe the flys deal 10 damage per attack, and they attack fast ...but that's reduced to 8 with iron, or 5 with steel.
...then there are the buffs: *more spoilers*
'Big Guy'; a perk that, despite the game's description, adds 2 attack damage and 2 armor. The additional attack damage is nearly useless, but the 2 armor can help a lot.
'Sword Master'; a late-game perk that improves damage by 5 - much more significant.
'Rage'; a temporary stacking effect, with multiple sources, that increases damage by 5.
'Tough Mood'; a temporary stacking effect, with multiple sources, that increases armor by 4.
Talk to the ♥♥♥♥♥ Baron to the east for kebab recipes - very helpful
...as far as i know, there's no penalty to dying ...if anything, it could be considered a useful transport. And difficulty increases relatively per 5 levels, with a few surprises, so if things get too hard, you can just take a brake and concentrate on improving your equipment / consumables.
Good luck!
Agreed, but there are little blurbs above your character showing damage taken, and a health bar ...could they shake the screen (or controller) when taking hits? - I suppose. Could parts of the screen glow red if your at <25% HP? - I suppose. But of all the things this game's devs should be focusing on improving, is it those sorts of things? - I don't think so ...at least not a high priority.
And besides, Stardew Valley has i-frames and it's dungeon is even less important to the game's story than the dungeon in GK is.