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The question is when should the dungeon reset. GK is not Diablo where the sole purpose is to play the dungeon and where the dungeon resets every time you start the game.
Options might be :
- Automatically reset dungeon when going to sleep but keep the level.
- Automatically reset dungeon after 1-2 weeks but keep the level.
- Completely reset the dungeon after completing the questline for Snake via a dialog option. (Talk to Snake about the dungeon to trigger reset. I don't remember if he is still there at Snake's Day after completing all quests?)
Well, I dont know much about game design... but we already have this nice summoning room we decorated for Snake, soooo.... why not giving the option to make a ritual to reset it, maybe using lategame items for it?
...though I do like your idea of making the ritual area more useful!