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Each field is 'owned' by the player that has the most meeples in it at the end of the game. If you have more meeples in that field at the end of the game then any city connected to your field scores you 3 points. If there are an equal number of meeples in a field at the end of the game, then both players score 3 points per city for that field.
If a city happens to connect/border 2 or more fields, then that city can be scored several times (by multiple fields that don't link together).
The way you're thinking about it is:
"Add up the number of meeples in all fields touching this city and award 3 points goes to the player with the most".
This makes a lot of sense, but it's not how it works in Carcassonne.
The easiest way to think about it is:
"For each field, award 3 points per connected city to the player(s) who has the most meeples in that field"
For this reason, it's a valid technique to try and 'farm' a city from two or maybe even 3 sides!
Now it's simple: Each complete city in the field gives the owner(s) 3 points.
That's all there is to it.