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In the real game you don't pick up your tile until the previous player ends their turn..
skipping imposible placements speeds up the game
The Asmodee account is free, gets you the abbott, and since the achievements aren't reflected on Steam, it doesn't matter so much if the site connectivity is pulled later.
Could agree there about the timer, if we set a fixed time, then we would allow the current player to place their tile before counting the scores or that the game ends when we've all had equal number of turns - Have over 200 tiles, so a game with 6/7 of us can take a while..
10. It looks as if full-length animations are actually counted towards your turn time in online games.
Yes this places you at a distinct disadvantage if you are playing someone who has the animations turned off - especially in a short duration game.
21. Scrolling through the open tile set using the mouse wheel is incredibly slow (one unit should equal to a row of cards).
Yes one row per scroll wheel unit would make more sense.
22. Would be nice if online matches that cannot be joined would due to restrictions be marked or could be filtered.
Yes why even show those games if I can't join them?
23. It should be immediately visible if your last meeple left is actually just an abbot.
Yes why not show the abbot as a separate icon?
29. Achievements are repeatedly getting unlocked.
Yes it's nice to get achievements, but not the same ones every game!
And a couple more annoying issues taken from someone's review of the game:
Either disable the admin message every time an online game is started, or at least don't set the chat notification flag (every time you have to click into the chat screen, otherwise you never know if there is a new message or just the original admin message).
Don't display the config settings every time the game is started - or at least have a checkbox not to show this any more.
The release date of the game isn't that long ago, so I'd hope that the developers are still putting out fixes for these kinds of issues...
AI still needs to feel less bias (seems it'll share pts with AI, but needs to deny the player, so usually play 1v1 to stop that)
Es gibt doch irgendwo einen Button, mit dem man zu allen eigenen Achievements kommt. Es reicht doch, wenn jedes Achievement nur einmal errungen wird. Dann müsste es als 'Erreicht' dort angezeigt werden.
I'm not too hopeful there.
I've only played a couple of games but I must sadly agree with most things you've written here. The interface is terrible. Not much UX to be found. I suppose it's because this game can be played on cellphones too? Would explain why everything is so terribly big.
Some additional thoughts:
1) You can't really zoom out and see the entire game once it has reached a certain size.
2) The ♥♥♥♥♥♥ external account is really annoying. CATAN doesn't use it, so why do we need it here? And once you've reluctantly registered, you can choose between like 10 generic avatars or something. Upload of individual pictures is disabled. WTF. We have a Steam account already. With a picture. Should be enough.
3) I don't know why we even need a timer. And if it's supposed to speed up the game, then why is the minimum 15 minutes? Would be way more fun to play a basic game with 7 minutes each, or maybe even less.
4) It's super annoying that you have to try and join a game before you're informed that you don't meet the criteria.
5) I also don't get why I seem to earn the same achievements each time I play (once surely is enough) and still they don't show up on Steam.
6) However, the most annoying thing for me is that you don't see your next tile until it's your turn again. Why? When I play with real people on a table, I draw my next tile immediately after my turn is over. That way I have some time to ponder my options. I pusually don't care what tiles other people are drawing.
This whole thing is a hot mess, but at least it seems to run more stable than CATAN does.