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cool game btw
EDIT: while I setup my hero, the game crashed
http://www. directupload .net/file/d/4638/4sa7i62k_png.htm
Does that error happen all the time or only happened once?
and the hero turns into a white rectangle
Game doesn't explain the knight hiring mechanic and its rather easy to miss the hire knight prompt.
Bugs:
Flurry seemed to just lock the game in slow-mo indefinitely.
changing antialiasing option resulted in the game screen going blue.
@Arkan01d after you take over the castle it will have 0 units and begin receiving reinforcements from the Hideout. When it has enough it should send reinforcements to the village which will make everything work. I will add some info about what each upgrade does.
@Gzus over the course of the Early Access I will add more maps, objectives, minion types, minion upgrades, knight skills/attributes, etc which should help make things more varied.
I have on my list to add a Tutorial message about hiring knights that should pop-up after you capture the first castle, should be added tomorrow.
Did the Flurry animation not finish? Did the target take damage? Was it interrupted by something? It's supposed to exit slow-motion after the animation is complete.
Which anti-aliasing option caused the issue? 0x?
Thanks for the feedback!
Plans of Skill Tree? Or upgrade base? (For the moment I need play more, but for this day is impossible. Sorry if any of my questions exist on the game and I didn't see).
@Dragoler The plan is to add a couple more combos and maybe perks; The nodes can already be upgraded, I'll add more details as to what each upgrade does. Cheers!
It seems if you immediately start attacking after pressing cxcx or whatever it is for flurry it will cancel the animation, leaving the game in slow-motion.
I'm not sure on the anti-alias option, its after trying to change it from 8x its goes blue screen.