Total War: WARHAMMER II

Total War: WARHAMMER II

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NOD Aug 15, 2020 @ 12:29am
Beastmen. Need mod for diplomacy with all factions. + Border crossing agreement
Hey. Can anyone make a mod that allows the beastmen to conduct diplomatic relations with any faction? (by default, with some factions, there is no diplomatic opportunity other than the offer to become a vassal). And also the ability to conclude an agreement on the right to cross the borders (for this you need the game to think that the faction of beastmen has a city). A similar mod was in the first part of the game, but in the second I did not find anything like it. There he allowed the horde to populate the city, but I did not use it, the main thing was to open diplomacy and an agreement on the right to cross borders:
https://steamcommunity.com/sharedfiles/filedetails/?id=1442901121
Last edited by NOD; Aug 15, 2020 @ 12:36am
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Showing 1-8 of 8 comments
NOD Aug 15, 2020 @ 12:35am 
I want to make friends with people) And at the same time do not receive diplomatic fines for being on their territory, protecting them from enemies) I played this way in the first part, thanks to fashion. I cannot find such a mod here(
Not lore breaking at all.

RCMidas (Banned) Aug 15, 2020 @ 2:15am 
But not get Military Access with them, because you have no territory to give them access to. It's an interesting quirk in the diplomacy code - if you are a horde, you will ALWAYS be trespassing unless you are a vassal on your master's land, or on the land of your vassal.
NOD Aug 15, 2020 @ 6:40am 
@RCMidas
Exactly! That mod for the first part allowed the creation of cities (I did not use it possibility) and this made it possible to conclude an agreement on the right of passage, butwhile remaining in the horde mode
NOD Aug 16, 2020 @ 10:25am 
Up
titanopteryx Aug 16, 2020 @ 10:29am 
To get military access with a faction as the beastman, you need either a defensive or military alliance. Beastmen start off with good relations with Ikit Claw for this purpose. The idea is for him to colonize the ruins you leave behind, I believe. Otherwise you play wack-a-mole as factions recolonize what you razed.
titanopteryx Aug 16, 2020 @ 10:52am 
The first mod will let you take territory so you can make military access treaties. In theory the Galleon's Graveyard would be best for this, but the trick is capturing it in the first place. I managed to do it in an auto battle that killed most my army, including the 2nd lord I started with.

The second mod allows you to gift the settlements you raze to a vassal ai. If you pick that mod, I suggest first razing a settlement, and then gifting the ruins to the ai. Just gifting it to the ai immediately was causing my bestial rage to tank.

https://steamcommunity.com/sharedfiles/filedetails/?id=1645154928

https://steamcommunity.com/sharedfiles/filedetails/?id=1901407535
Avallac Aug 16, 2020 @ 3:06pm 
Just use Radious overhaul with hordes reborn submod, an infinitely better experience playing any horde than vanilla.
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Date Posted: Aug 15, 2020 @ 12:29am
Posts: 8