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As for archers, VC should never have them. Their counters are similar to Skaven, trash units to soak fire until you close to melee, except the trash for the VC can be healed through magic.
I expect Ethereal units will get a slight buff regarding shooting. There aren't many of them and right now they get shot pretty bad. Elves, in both flavors, will make this works.
Pretty much jumps from skeleton spears to Blood Knights and Terrogheists.
Their lack of dedicated anti-large isn't a big deal right now. Only race that it will give them trouble would be Ogre Kingdoms which is 99% large units.
Nah, Star Dragons are a step above almost every monster. It's more fair to compare them to a unit of similar worth (Moon Dragons.)
No, I'm talking before Tomb Kings were ever a thing. Back when they also had the screaming skull catapult. The book was, "Warhammer Armies Undead"
http://steamcommunity.com/sharedfiles/filedetails/?id=1176067497
Yep they used to have archers once upon a time. And Beastmen, WoC, and Daemons were all one race too.
Meh thats the campaign, and when the ai auto resolves everything. I mean an actual battle.
Currently even blood knights might not be enough against some large units. Stegadons with 140 armor or carnosaurs and star dragons come to mind.
Gonna test them against eachohther once mortal empires comes.
Though I think it was just a fluke on that game that Vampire Coast ended up dominant. They were one of the first factions wiped on my current game.
Them and VCs are definitely the weaker outliers due to power creep.
you do know that CA is following the army list made by games workshop since games workshop ownes it all. CA cant just add Archer just because it would be better it breaks the lore for warhammer.
sure it would be nice but it makes no sense lore wise
and to make it more clear Tomb kings are not like Vampire counts both undead but both pretty different so lets not add this to the topic please (happend before)
Exactly, i think Bretonnia is in a much worse position than any other faction atm. Their infantry is trash tier for the most part and the new world factions have a ton of anti-large options and monsters. Tho i don't really see what CA could do for them, they already have all their units from TT and i've not really seen them shine there either so... You will probably have to get extra cheesy with them to stand a chance now.