Total War: WARHAMMER II

Total War: WARHAMMER II

View Stats:
Dragonfly Sep 21, 2019 @ 12:37pm
Trying to play a campain ..but end turn is killing me
My rig is really really good. Ive got it installed on a SSD. Why is this still a slow as hell end turn simulator? What can i do to speed things up??
Originally posted by Guts:
Originally posted by Dragonfly:
Thank you for your responses, end turn destroyer mod seems to be hotly disputed as potentially game ruining, why?
Turn Time Destroyer is a well made mod that has been rigorously tested.

When you start a game with it installed, it will draw a large circle around your starting settlement and then outside of that circle will remove minor factions from the game that are not unique to their area. It does not modify anything within that circle, which many people never even leave before ending their campaign and if you do everything outside will be owned by major factions whether there are a few more settlements or not. Small price to pay for significantly better turn times.

Now let me do you one better.
https://steamcommunity.com/sharedfiles/filedetails/?id=1855331610
I use this for my empire campaign. It nukes the entire new world when playing mortal empires. There are still lizards down south with tomb kings, so the factions aren't gone, but ulthuan and lustria are turned into ruins and given chaos corruption so the AI never takes any interest. Dramatically improves end turn times obviously. For me, I never go over there when playing an old world inhabiting faction so it's a non-issue.
< >
Showing 1-15 of 35 comments
Tomthemadone Sep 21, 2019 @ 12:44pm 
Have you tried changing the camera settings?
you can change every ally, neutral or enemys turns be faster and decide if they can move without showing their moves to you.
if you havent done any of it, you should do this:
Ally: set all none and fastest
Enemy: set enemy lords high and fast, set enemy agents none and fastest
Neutral: same as ally
RecalledDread Sep 21, 2019 @ 12:44pm 
There is a mod that affects Mortal Empires. Essentially cuts out a bunch of minor factions at other parts of the world.

You can also change the camera settings. Turn everyone's camera off (you can do it by allied, neutral, and enemy factions as well as 1-by-1). Turn their movement speed up too.

For me, ME turns times are cut a LOT by doing all of the above. At least in the early game. Haven't gotten too far into them yet (maybe 60 turns max atm).
theren Sep 21, 2019 @ 1:32pm 
I just gave up, so end turn time for me means reading, Switch, Youtube, even cooking...
Scrotum Scratcher Sep 21, 2019 @ 1:52pm 
This game is poorly optimized compared to TW: WH1 and ME is bloated with factions. 30+ second turn times are normal as a result.

You could try using this mod to delete some minor factions
https://steamcommunity.com/sharedfiles/filedetails/?id=1574300248
Last edited by Scrotum Scratcher; Sep 21, 2019 @ 1:54pm
Pimpin Pippin Sep 21, 2019 @ 2:12pm 
Nothing to do until CA changes how AI orders utilize PC resources.
Turn time destroyer mod ruins games imho.
Lampros Sep 21, 2019 @ 3:27pm 
Originally posted by Pimpin Pippin:
Nothing to do until CA changes how AI orders utilize PC resources.
Turn time destroyer mod ruins games imho.


Why do you say that?
Elitewrecker PT Sep 21, 2019 @ 5:28pm 
Originally posted by Dragonfly:
My rig is really really good.
This really really doesn't tell us anything at all.


Originally posted by Dragonfly:
Ive got it installed on a SSD.
And this is mostly inconsequential for turn times.
Last edited by Elitewrecker PT; Sep 21, 2019 @ 5:29pm
I'm Ant Sep 21, 2019 @ 5:29pm 
Watch youtube
play a synth
lift weights
clean the cobwebs off your legs
Last edited by I'm Ant; Sep 21, 2019 @ 5:29pm
Lampros Sep 21, 2019 @ 5:30pm 
Originally posted by Elitewrecker PT:
Originally posted by Dragonfly:
Ive got it installed on a SSD.
And this is mostly inconsequential for turn times.

What helps then?
RCMidas (Banned) Sep 21, 2019 @ 5:34pm 
Basically nothing at the moment. Every individual faction needs a tiny amount of time to process its turn sequentially. Even assuming this takes 1/3 of a second for any given faction, there are still over 120 factions - that's 40 seconds even on the best of rigs.

And no, before anyone mentions it, multicore processing will not help. SEQUENTIAL turns. A faction must wait until the preceding ones have their turn in case anything changes - a second or third core processing their turn simultaneously will not help if they need to do so AGAIN when something changes based on a preceding faction's turn.
Lampros Sep 21, 2019 @ 5:36pm 
Originally posted by RCMidas:
Basically nothing at the moment. Every individual faction needs a tiny amount of time to process its turn sequentially. Even assuming this takes 1/3 of a second for any given faction, there are still over 120 factions - that's 40 seconds even on the best of rigs.

And no, before anyone mentions it, multicore processing will not help. SEQUENTIAL turns. A faction must wait until the preceding ones have their turn in case anything changes - a second or third core processing their turn simultaneously will not help if they need to do so AGAIN when something changes based on a preceding faction's turn.


So I guess WH3?

Or could the optimization DLC that is in the works for the next DLC provide the solution? ;)
Elitewrecker PT Sep 21, 2019 @ 5:38pm 
We'll have to wait and see, but it's probably better not to overhype. "Technical maintenance" may not be the same as the "optimizations" people hope for.
Last edited by Elitewrecker PT; Sep 21, 2019 @ 5:38pm
Lampros Sep 21, 2019 @ 5:39pm 
Originally posted by Elitewrecker PT:
We'll have to wait and see, but it's probably better not to overhype. "Technical maintenance" may not be the same as the "optimizations" people hope for.


Yes, Old Friends was advertised for more than a year, and it turned out worse than feces.
Elitewrecker PT Sep 21, 2019 @ 5:43pm 
You mean 4 months or so?
Last edited by Elitewrecker PT; Sep 21, 2019 @ 5:43pm
Originally posted by Elitewrecker PT:
You mean 4 months or so?

I have found that when people complain about things, they have a strong inclination towards exaggeration to make their case seem stronger than it is.
< >
Showing 1-15 of 35 comments
Per page: 1530 50

Date Posted: Sep 21, 2019 @ 12:37pm
Posts: 35