Total War: WARHAMMER II

Total War: WARHAMMER II

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< blank > (Banned) Oct 21, 2019 @ 5:23pm
Investigating ruins SUCKS now!
Seriously, the PREVIOUS adventure mechanics were at least LOGICAL, not this ♥♥♥♥♥♥♥♥ puzzle which leaves you GUESSING at best! Seriously so tediously bad designed that it's rarely even WORTH IT.

PLEASE bring the previous "investigate ruins" novels back in the next patch. I can't possibly be the only one that felt this when i noticed the original adventures were gone.
Originally posted by Brave and Fearless Sir Shiba:
i just dont do ruin searchs anymore unless a quest needs it and if i have to then i just pull up the cheat sheet because screw trying to figure that stuff out. and i quite frankly agree that the previous system was better and atleast more fun imo
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i just dont do ruin searchs anymore unless a quest needs it and if i have to then i just pull up the cheat sheet because screw trying to figure that stuff out. and i quite frankly agree that the previous system was better and atleast more fun imo
Garatgh Deloi Oct 21, 2019 @ 5:32pm 
Why are you guessing? Most of the puzzles are simple to solve (Only one that i might have issues with are the damn "dial of the old ones").
Last edited by Garatgh Deloi; Oct 21, 2019 @ 5:33pm
Humble Oct 21, 2019 @ 5:36pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1568246541

Go to bottom one, where had all answer, top one show how to play puzzle, I am not fan of puzzle.
ϺEƳEƦ Oct 21, 2019 @ 5:52pm 
In my perfect world, they would just combine the mini interactive novels with the new puzzles. So you might get a puzzle one time, and the next time a novel. Both are alot of fun in my opinion. Don't really see why it has to be one or the other. Puzzles are good for the brain as well.
DecayWolf Oct 21, 2019 @ 6:48pm 
I never knew what would happen from the old ones.
I honestly loved the new addition. Most are very easy to solve and only take a few seconds, or just a quick glance, like the dice and finding which icon doesn't have a copy.

That one that requires to know which number and color however may require you to actually fill the table in order to reach the solution, which may take time, but I find interesting, clever and simple enough.

However... The dial of the old ones... I hate.
If at least we could rotate it. I to first imagine where it suppose to be, count the numbers see where more or less it will fit, then count the numbers of the exterior wheel...
It's just annoying... Some times I still got wrong, because honestly it's not a safe proof solution.
CA should've included either an option to rotate it, or replace it with something else, that could be done in game.
< blank > (Banned) Oct 21, 2019 @ 6:50pm 
Originally posted by Humble:
https://steamcommunity.com/sharedfiles/filedetails/?id=1568246541

Go to bottom one, where had all answer, top one show how to play puzzle, I am not fan of puzzle.

Thanks brah, empire's blessed citizen!
funkmonster7 Oct 21, 2019 @ 7:11pm 
Originally posted by Garatgh Deloi:
Why are you guessing? Most of the puzzles are simple to solve (Only one that i might have issues with are the damn "dial of the old ones").
There are some such as the Cypher that indeed leaves you to guessing A or B. I realized this is mostly to do with color layouts. Basically, if you discovered the answer is two-dots, but the color can be either purple or blue; the options you have are basically purple two-dots or blue two-dots. This leaves you to a 50/50 chance to guess the right one, and the other options (C and D) are obviously wrong.

I just don't bother with the Dials personally, I just pull up the cheat sheet. But I pull up the cheat sheet for Cyphers too after encountering two or so of these stupid 50/50 chance Cypher puzzles. The money's not even worth the hassle sometimes, it's 1k gold, usually with a worthless equipment.
DecayWolf Oct 21, 2019 @ 7:40pm 
Originally posted by funkmonster7:
Originally posted by Garatgh Deloi:
Why are you guessing? Most of the puzzles are simple to solve (Only one that i might have issues with are the damn "dial of the old ones").
There are some such as the Cypher that indeed leaves you to guessing A or B. I realized this is mostly to do with color layouts. Basically, if you discovered the answer is two-dots, but the color can be either purple or blue; the options you have are basically purple two-dots or blue two-dots. This leaves you to a 50/50 chance to guess the right one, and the other options (C and D) are obviously wrong.

I just don't bother with the Dials personally, I just pull up the cheat sheet. But I pull up the cheat sheet for Cyphers too after encountering two or so of these stupid 50/50 chance Cypher puzzles. The money's not even worth the hassle sometimes, it's 1k gold, usually with a worthless equipment.

100 scrolls can really put you ahead in the game.
MadArtillery Oct 21, 2019 @ 9:35pm 
I don't treasure hunt when it's not absolutely necessary. It's really just not worth it.
James Howlette Oct 21, 2019 @ 11:25pm 
There's two things I don't like about the new ruins searches:

The first is that their kind of weirdly one note thematically. Doesnt make a whole lot of sense for me to burn down a Tomb King city in Nehekra, search it next turn, and wind up having to solve a lizardman themed puzzle. The old system wasn't great, but at least most of the options were flavored in such a way that it didn't feel super unusual to find whatever you "dug up" where ever you might be searching.

The second is the ♥♥♥♥♥♥♥♥♥♥ Dial of the Old Ones. Whoever thought it would be a good idea to impliment a puzzle based on rotating dials with no means to actually rotate the dials should be fired immediately. Short of pulling out a piece of paper and tracing the damn thing, or just making a wild guess, idk what CA expects people to do with that one.
funkmonster7 Oct 22, 2019 @ 2:13am 
Originally posted by James Howlette:
There's two things I don't like about the new ruins searches:

The first is that their kind of weirdly one note thematically. Doesnt make a whole lot of sense for me to burn down a Tomb King city in Nehekra, search it next turn, and wind up having to solve a lizardman themed puzzle. The old system wasn't great, but at least most of the options were flavored in such a way that it didn't feel super unusual to find whatever you "dug up" where ever you might be searching.

The second is the ♥♥♥♥♥♥♥♥♥♥ Dial of the Old Ones. Whoever thought it would be a good idea to impliment a puzzle based on rotating dials with no means to actually rotate the dials should be fired immediately. Short of pulling out a piece of paper and tracing the damn thing, or just making a wild guess, idk what CA expects people to do with that one.
I agree with the Dial of the Old Ones. When I first encountered that puzzle (it was the first puzzle I came across), I tried for 10 minutes to click it or drag it or whatever to try to move the dial because I couldn't believe I'd be forced to solve the puzzle without any means to rotate it. I mean, imagine solving Tomb Raider puzzles and not able to move any of the parts. Then I spent half an hour trying to trace them in my head. Then I failed the guess.

Yeah, the dial is a stupidly difficult puzzle. Straight up unfair, really.
Kapika96 Oct 22, 2019 @ 2:42am 
Agree 100%! The old way was at least interesting. The new ones suck! Wouldn't be so bad if the new style ones were only a possibility, rather than guaranteed, or better yet restricted only to Lustria or something.
funkmonster7 Oct 22, 2019 @ 2:46am 
Just curious; what is the old way that you guys are speaking of?
Garatgh Deloi Oct 22, 2019 @ 2:53am 
Originally posted by funkmonster7:
There are some such as the Cypher that indeed leaves you to guessing A or B. I realized this is mostly to do with color layouts. Basically, if you discovered the answer is two-dots, but the color can be either purple or blue; the options you have are basically purple two-dots or blue two-dots. This leaves you to a 50/50 chance to guess the right one, and the other options (C and D) are obviously wrong.

The colors have the same rules as the number of dots (Each color just once on each row), basically its simplified but double layered sudoku puzzle. Just do the numbers first then the colors.
Last edited by Garatgh Deloi; Oct 22, 2019 @ 3:06am
AkumulatoR Oct 22, 2019 @ 5:57am 
Originally posted by funkmonster7:
Just curious; what is the old way that you guys are speaking of?
It had a little of flavour story text and 4 options to choose from. Like a super mini choose your own adventure thing. And not all choices were good.
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Date Posted: Oct 21, 2019 @ 5:23pm
Posts: 38