Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If that doesn't work, the next question (usually first) is do you have mods installed?
Maybee zooming down in view and ensuring you are right clicking on the inactive army (one you are not currently selected.
Just some ideas and suggestions. I am not saying your problem isn't valid or doesn't need fixing.
-No mods
-Full movement points for moving army
-With dwarves, so no loyalty issues
It seems to happen a lot when there are "things" near the armies...like enemy spies, or when garrisoned, or in close terrain like valleys. When I make armies meet the moving army twitches, like it's trying to get around something, then it just stands there. If on the next turn I move armies 1/2 move away from a town, they seem able to swap units.
I "think" this wasn't happening before the ME update, but it may have been happening in WH2 as well...I haven't been doing as many army swaps in the new game. My unscientific theory is that when armies used to merge, they went "straight line" to each other and swapped units, but it seems not that with army swaps, they want to come in at a particular approach line, and if it's blocked from that particular approach it just stands there and does nothing.