Into the Breach

Into the Breach

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Skipperio 2017년 2월 10일 오전 11시 04분
Linux support ?
Skipperio 님이 마지막으로 수정; 2018년 1월 20일 오전 9시 37분
첫 게시자: phimath:
From here http://subsetgames.com/faq.html#itbplatforms :

"Into the Breach will be on Windows, Mac, and Linux. But it will not release on all three simultaneously. As a small studio, we found managing that large of a release for FTL very difficult, so we’re going to spread it out more this time."
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rusty_dragon 2021년 1월 12일 오전 3시 58분 
Cheeseness님이 먼저 게시:
rusty_dragon님이 먼저 게시:
Try uninstalling pulseaudio.
I use Pulseaudio and haven't seen these problems with the game's Linux version. That's probably not useful advice, though audio configuration does sound relevant.

Assuming verifying the game cache doesn't help, I wonder if the missing graphics might be this old issue[github.com] where filename case will never get changed by Steam's updater (that includes updating, verifying files and changing branches - only removal and reinstall will resolve that, in some cases allowing problems to only be visible on new installs).
If you don't have problem - doesn't mean it's same for everyone. Pulseaudio is the most common reason for sound issues. So it's the the first to test.
Cheeseness 2021년 1월 12일 오후 6시 16분 
rusty_dragon님이 먼저 게시:
If you don't have problem - doesn't mean it's same for everyone. Pulseaudio is the most common reason for sound issues. So it's the the first to test.
Uninstalling Pulse is not a good first step. It may indicate the presence of a problem, but it's a fiddly process that can be disruptive to the system (don't forget that some Steam packages have Pulse marked as a dependency, which would result in Steam being uninstalled as well - that would definitely be unhelpful), and typically doesn't reveal anything specific in the way that say, investigating native bit depth/sample rate and fragment/buffer sizes might.

Even from a "rule out the biggest possible causes first" perspective, using something like pasuspender and/or restarting the Pulse server before running the application are a much more appropriate as first steps for gathering information on what's relevant and what's not.



Back on topic, regarding the pilot portraits, they're consistently behaving for me with two generic pilots after a fresh install, which (assuming that it's a fresh install of the game being discussed) suggests that the Steam issue I linked to is not relevant.

The base sprites for 1hp unit portraits are in resources/resources.dat (its md5sum should be c199cd7a826184af092bdb13c1f453e9), but a quick look makes it appear that a script or a shader is providing the glitch effect on top of that.

er, what're your system specs?

The game outputs log.txt and error.txt that might include some relevant information to the ~/IntoTheBreach/ (that's in your home folder). Is there anything in those that appears relevant to the problems you're experiencing?

In particular, log.txt includes lines starting with "Opengl version" and "Using Opengl" that would be worth checking against the game's system requirements in case that's responsible for missing graphics.
rusty_dragon 2021년 1월 12일 오후 6시 47분 
Cheeseness님이 먼저 게시:
rusty_dragon님이 먼저 게시:
If you don't have problem - doesn't mean it's same for everyone. Pulseaudio is the most common reason for sound issues. So it's the the first to test.
Uninstalling Pulse is not a good first step. It may indicate the presence of a problem, but it's a fiddly process that can be disruptive to the system (don't forget that some Steam packages have Pulse marked as a dependency, which would result in Steam being uninstalled as well - that would definitely be unhelpful), and typically doesn't reveal anything specific in the way that say, investigating native bit depth/sample rate and fragment/buffer sizes might.
No, it's not a fiddly process. It's as simple as uninstalling any other package, that's it. And Steam is not nailed to pulse, neither to any other audio system. Please, don't spread misinformation, or half-truth. Thankfully we are talking about GNU/Linux, where various systems are interchangeable and users have ability to freely choose whatever components they want to use.
rusty_dragon 님이 마지막으로 수정; 2021년 1월 12일 오후 6시 49분
Cheeseness 2021년 1월 13일 오전 12시 13분 
rusty_dragon님이 먼저 게시:
No, it's not a fiddly process. It's as simple as uninstalling pulseaudio, that's it. And Steam is not nailed to pulse, neither to any other audio system. Please, don't spread misinformation, or half-truth.
It's fiddly and disruptive in that it touches far more than the software in question, and the process of working out whether the collateral matters or not requires chasing up a bunch of entirely unrelated knowledge (for example, on my system, uninstalling Pulse will also remove several Gnome packages - gnome-classic-session is fairly easy to identify as a big-impact item for anybody using it, but most people will need to go and look up what gnome-initial-setup does and whether or not it's important to keep around).

There are better first troubleshooting steps - in almost all cases, pasuspender will reveal the same information that uninstalling Pulse will, but without changing the system state (although since the user hasn't indicated that they're running Pulse, this wouldn't be a good first step either).


I am not spreading misinformation. I am trying to let you know about something you seem to not be aware of. As one example, there is a Steam package for Fedora out there that marks the pulseaudio-libs as a dependency, and when uninstalling Pulseaudio without using additional options to prevent the removal of dependent packages, the package manager will mark Steam for removal as well.

Regardless of whether that's good packaging practice (in the above example, it should arguably be marking pulseaudio-libs as a dep instead), it's still a real-world situation that some users will be in. That's not a half-truth, that's an unfortunate pitfall to be wary of inadvertently sending strangers into when trying to help them.


Anyway, apologies to all for the thread derail.
rusty_dragon 2021년 1월 13일 오전 4시 56분 
Cheeseness님이 먼저 게시:
rusty_dragon님이 먼저 게시:
No, it's not a fiddly process. It's as simple as uninstalling pulseaudio, that's it. And Steam is not nailed to pulse, neither to any other audio system. Please, don't spread misinformation, or half-truth.
It's fiddly and disruptive in that it touches far more than the software in question, and the process of working out whether the collateral matters or not requires chasing up a bunch of entirely unrelated knowledge (for example, on my system, uninstalling Pulse will also remove several Gnome packages - gnome-classic-session is fairly easy to identify as a big-impact item for anybody using it, but most people will need to go and look up what gnome-initial-setup does and whether or not it's important to keep around).

There are better first troubleshooting steps - in almost all cases, pasuspender will reveal the same information that uninstalling Pulse will, but without changing the system state (although since the user hasn't indicated that they're running Pulse, this wouldn't be a good first step either).


I am not spreading misinformation. I am trying to let you know about something you seem to not be aware of. As one example, there is a Steam package for Fedora out there that marks the pulseaudio-libs as a dependency, and when uninstalling Pulseaudio without using additional options to prevent the removal of dependent packages, the package manager will mark Steam for removal as well.

Regardless of whether that's good packaging practice (in the above example, it should arguably be marking pulseaudio-libs as a dep instead), it's still a real-world situation that some users will be in. That's not a half-truth, that's an unfortunate pitfall to be wary of inadvertently sending strangers into when trying to help them.


Anyway, apologies to all for the thread derail.
No, it's not fiddly. Stop fearmongering. It's very simple, quick to do and has zero problems.
Everything you need is to uninstall pulseaudio package, and then, if needed, correct volume levels through alsamixer(part of alsa tools, if not installed).

pulseaudio libraries =/= pulseaudio package. There are no hard dependencies for pulseaudio, and will never be. Because it's against POSIX standards, and core design principles of GNU/Linux. Stop spreading misinformation and fearmongering with half-truth.

Contrary to your claims pulseaudio is still the most common reason for sound problems in Linux. One, that should be checked first.
rusty_dragon 님이 마지막으로 수정; 2021년 1월 13일 오전 4시 58분
mariano_ag 2021년 1월 13일 오전 9시 48분 
rusty_dragon님이 먼저 게시:
No, it's not fiddly. Stop fearmongering. It's very simple, quick to do and has zero problems.
Everything you need is to uninstall pulseaudio package, and then, if needed, correct volume levels through alsamixer(part of alsa tools, if not installed).

pulseaudio libraries =/= pulseaudio package. There are no hard dependencies for pulseaudio, and will never be. Because it's against POSIX standards, and core design principles of GNU/Linux. Stop spreading misinformation and fearmongering with half-truth.

Contrary to your claims pulseaudio is still the most common reason for sound problems in Linux. One, that should be checked first.

Pulseaudio IS a dependency of Gnome (In my case not of Steam but apparently it is in other distros).

fearmongering? Stop being paranoid. You just hate Pulseaudio because that's cool among GNU zealots.

What both of you do to contribute to Linux gaming? Porting games? Making holy war against Pulseaudio?

Why don't you REALLY try to help with the sound issue or any help at all with the graphic one (Like Cheeseness is doing), otherwise why don't you just stop with the off-topic diatribe.

rusty_dragon 2021년 1월 13일 오후 12시 54분 
mariano_ag님이 먼저 게시:
Pulseaudio IS a dependency of Gnome (In my case not of Steam but apparently it is in other distros).
And?

mariano_ag님이 먼저 게시:
Why don't you REALLY try to help with the sound issue or any help at all with the graphic one (Like Cheeseness is doing), otherwise why don't you just stop with the off-topic diatribe.
You would be surprised, but I was actually trying to help, because pulseaudio actually being common cause of sound issues. It's not me, who started writing walls of text, because he saw the word pulseaudio.

To test, if pulse is being source of trouble, all is needed is to simply remove the package with one command, reboot and run the game.
If pulse is not the case, it might be reinstalled just as easy with one command.
rusty_dragon 님이 마지막으로 수정; 2021년 1월 13일 오후 12시 58분
mariano_ag 2021년 1월 13일 오후 2시 03분 
rusty_dragon님이 먼저 게시:
mariano_ag님이 먼저 게시:
Pulseaudio IS a dependency of Gnome (In my case not of Steam but apparently it is in other distros).
And?

...

all is needed is to simply remove the package with one command

It's a dependency of Gnome if you use Gnome It. Is. Not. That. Simple.
Also seems it's not that simple with Steam in Fedora, and i'm sure that there are other distros or Desktop Enviroments or installed packages by the user where it is not that simple.

You may want to help but you're not doing the right way. Why remove Pulseaudio package? Why not do sudo rm -rf for the files in the pulseaudio package?

Correct way to help, in case you missed it (just the relevant part):

Cheeseness님이 먼저 게시:
There are better first troubleshooting steps - in almost all cases, pasuspender will reveal the same information that uninstalling Pulse will, but without changing the system state
rusty_dragon 2021년 1월 13일 오후 2시 54분 
mariano_ag님이 먼저 게시:
It's a dependency of Gnome if you use Gnome It. Is. Not. That. Simple.
Also seems it's not that simple with Steam in Fedora, and i'm sure that there are other distros or Desktop Enviroments or installed packages by the user where it is not that simple.
You sound as you're content with such dependency crap. One that should not be a thing in first place. Good reason to get rid of distro, which does it.

mariano_ag님이 먼저 게시:
You may want to help but you're not doing the right way.
I've pointed possible direction to troubleshoot. Which is highly likely scenario, judging the described symptoms.

mariano_ag님이 먼저 게시:
Why remove Pulseaudio package? Why not do sudo rm -rf for the files in the pulseaudio package?
It's details. And yes, that's one way to work around hard dependency rubbish. Might require to check install scripts, thou.

mariano_ag님이 먼저 게시:
Correct way to help, in case you missed it (just the relevant part):

Cheeseness님이 먼저 게시:
There are better first troubleshooting steps - in almost all cases, pasuspender will reveal the same information that uninstalling Pulse will, but without changing the system state
I don't advice this method, because I don't know about it. I rely on tools that I know, methods that work. ;)
Besides removing pulseaudio is the correct way. Because it guarantees that pulseaudio doesn't get in the way.
rusty_dragon 님이 마지막으로 수정; 2021년 1월 13일 오후 2시 58분
katekatecupecake13 2021년 1월 13일 오후 3시 41분 
Okay so I am completely new to Linux and I have a chromebook, which is why I'm using it. Can anyone help me to download steam on my chromebook through Linux beta? I can't seem to find the right commands.
er 2021년 1월 14일 오전 12시 59분 
Cheeseness님이 먼저 게시:

The base sprites for 1hp unit portraits are in resources/resources.dat (its md5sum should be c199cd7a826184af092bdb13c1f453e9), but a quick look makes it appear that a script or a shader is providing the glitch effect on top of that.

er, what're your system specs?

The game outputs log.txt and error.txt that might include some relevant information to the ~/IntoTheBreach/ (that's in your home folder). Is there anything in those that appears relevant to the problems you're experiencing?

In particular, log.txt includes lines starting with "Opengl version" and "Using Opengl" that would be worth checking against the game's system requirements in case that's responsible for missing graphics.

Thx for helping.

I didn't check checksum yet. *edit* md5sum was ok

I'm using Lenovo E495 laptop with Ryzen 3500u. My log files are found under ~/.var/app/com.valvesoftware.Steam/data/IntoTheBreach/. I'm using flatpak installation for steam.

There was nothing interesting on log.txt. About Opengl there was this:

Opengl version = 4.6 (Compatibility Profile) Mesa 20.3.1 (git-d90622910b)
Using Opengl 2.0 rendering path

error.log:

ERROR: ld.so: object '/home/USER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/USER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
[S_API] SteamAPI_Init(): Loaded '/home/USER/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 111111
Steam_SetMinidumpSteamID: Caching Steam ID: 111111111111111 [API loaded no]
er 님이 마지막으로 수정; 2021년 1월 14일 오전 5시 36분
pshem 2021년 1월 21일 오후 2시 07분 
katekatecupecake13님이 먼저 게시:
Okay so I am completely new to Linux and I have a chromebook, which is why I'm using it. Can anyone help me to download steam on my chromebook through Linux beta? I can't seem to find the right commands.
Try following this guide: https://www.reddit.com/r/Crostini/wiki/howto/install-steam
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