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翻訳の問題を報告
Nier one was sticky without his consent and and as I recall he didn't like that back then. But he did demand to delete it and moved to his group instead.
I found out after the fact that it wasn't anyone associated with the game's development or publishing. The fact that my thread was stickied without anyone first commenting on it and the fact that it was the only stickied thread in that game, made me appear to have an affiliation that I do not.
I had a working relation with Bandai Namco's former community manager. If he were still working for them, I could request to have this thread promoted. I know that he would also leave a comment clarifying I'm not directly tied to Bandai Namco. It'd be great for everyone, but he's not with them anymore :-\
CEGUI: https://pastebin.com/rwFzT4jd
CRASH: https://pastebin.com/Fru3U6YN
DINPUT8: https://pastebin.com/yqeFRW31
DXGI_BUDGET: https://pastebin.com/KZT7fGQk
GAME_OUTPUT: https://pastebin.com/QFJGDh5R
MODULES: https://pastebin.com/NPFJn4Cw
STEAM_API: https://pastebin.com/h1VjWX5h
Try using the latest standalone release of Special K, I've re-written the MinHook code for stability.
Grab this:
https://github.com/Kaldaien/SpecialK/releases/download/sk_0_9_0/SpecialK_0_9_18.7z
And then take SpecialK64.dll and rename it to dinput8.dll, replacing the mod's file. Also take SpecialK64.pdb and replace the mod's version. Throw away all other files from that linked archive.
Edit: tried to find it but i could be mixed up with a different game that got patched recently.
unlikely. the devs are probably thinking of the breakfast cereal.
ys 8 is a trainwreck. lord knows what the delay was for.