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回報翻譯問題
Those don't happen often, generally you score just by wearing the other team down and bashing everyone. Orcs are well positioned to either grind out a victory, take advantage of your mistakes/misfortune with punishing quick scores, or pull out a hail mary score to leave you stunned.
On defense good access to tackle means that as a bash heavy team they can counter dodge heavy teams fairly well.
Bash is fun. Last game I just played in my campaign I inflicted 7 casualties and 3 deaths. ORC SMASH.
Failing that, Norse are well worth a try. Why? They can take and dish out a lot of damage, making leveling your star players fairly quick and easy, as their life spands are a touch longer than many. A great team to deal with those pesky lizardmen and others, and I often find that they are perfetly capable of the passing game as well as the standard smash and drive technique. This team is probably better suited to newer players, as they are more forgiving of error than Skaven.
And then there's the odd match where you have to bring your non-existent passing game cause the other team does the whole "big bruiser" routine better then you.
Wights can make decent ball carriers as well, true. I found I need them for other stuff though, as they can reliably get Strength skills like Guard and Mighty Blow, which Ghouls need a double for. Also, Ghouls are a bit faster.
But in the end: If it works for you, go for it :)
..although i prefer Orcs.
They arent that strong and pretty slow, though they start off with block - i killed off so many goblins that i wasnt able to count em;
Though i also like the Orcs - are a bit stronger and faster.