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Rapportera problem med översättningen
Ghost of tsushima took 6 years to make. God of War took 5 years. Red dead 2 took 8 years.
Ubisoft made 3 huge open world games in the same timeperiod those other companies produced a single game. No matter how good you are as an artist or programmer or storywriter there is only so much you can do when you got a pretty tough deadline to work.
Imagine you need to fill this giant world with storied but you got only a short limit of time. What can you do.
Ubisoft has the money and the people to do the most amazing games but they decide to go the money path. It's just depressing if you think about it.
It is simply about the gameplay.
I mean lets take AC2, the people's favourite, for example. Did it have a groundbreaking storyline or characters? I'd say: not really.
Many historic "elements" in a meaningful context put together. Davinci was a very cool side character, and Ezio also was a nice character, but the rest?
And now Origins, I honestly don't see much of a difference here. If anything the main character makes it feel even more emotional.
All things aside, I found this game to be the most atmospheric from all the titles I've played.
Totally agree
AC2 still had an interesting story that played with the same concept as the The Davinci's Code. The concept of the alien civilization was barely scratched in the first game, and then the conspiracy elements around the secrets that were relevant from the contemporary point of view in AC2
They should have closed the story in the third game, instead of extending it. Now the first civilization is just another common element in this universe. And I couldn't care less about the assassins and the templars and their problems.
And the conspiracy element is mostly gone in AC Origins.
But I see your point.