Assassin's Creed Origins

Assassin's Creed Origins

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Evil Tiger Aug 30, 2021 @ 4:51am
hello There is mod or something to skip all leveling??
i wannt to just play the game without the Singleplayer MMO stuff that it is right now
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Showing 1-15 of 16 comments
animal_PLANET Aug 31, 2021 @ 12:20am 
WTF is single player MMO? That makes no sense what so ever.

Google it and you will find mods.
Kain Sep 10, 2021 @ 1:18pm 
It really is a bad rpg implementation.
EbonHawk Sep 10, 2021 @ 9:05pm 
Originally posted by animal_PLANET:
WTF is single player MMO? That makes no sense what so ever.
Yes it does. Betting he's referring to how the game became open-world with enemies that scale with you along your journey and there's no real feel of accomplishment as each time you encounter someone it's the same basic number of hits to continue and collect XP and money.

I happen to think it's not a bad thing, but there are people who dislike the formula.

What if you turn off the level scaling, OP? Does that make it any better?
Evil Tiger Sep 11, 2021 @ 3:40am 
Originally posted by EbonHawk:
Originally posted by animal_PLANET:
WTF is single player MMO? That makes no sense what so ever.
Yes it does. Betting he's referring to how the game became open-world with enemies that scale with you along your journey and there's no real feel of accomplishment as each time you encounter someone it's the same basic number of hits to continue and collect XP and money.

I happen to think it's not a bad thing, but there are people who dislike the formula.

What if you turn off the level scaling, OP? Does that make it any better?
yes its make it better i uninstalld the game i would like to paly through itbut i wont because of this leveling imnot interested. i was playingon normal difficulty becouseof this and i got tothe part wherea is the guy who is burying ppl in sand, i went to the first mission where u meet the guy at buried village n then bandits attack and those bandits were only 2-3 level higher than me and they kill me completely in 2 attacks, so its where i alt f4 and unistall becaus i realized u will have to do uninstreresting side quests just to catch up this 2 levels whoel game
Last edited by Evil Tiger; Sep 11, 2021 @ 3:41am
animal_PLANET Sep 11, 2021 @ 4:04pm 
Originally posted by Evil Tiger:
Originally posted by EbonHawk:
Yes it does. Betting he's referring to how the game became open-world with enemies that scale with you along your journey and there's no real feel of accomplishment as each time you encounter someone it's the same basic number of hits to continue and collect XP and money.

I happen to think it's not a bad thing, but there are people who dislike the formula.

What if you turn off the level scaling, OP? Does that make it any better?
yes its make it better i uninstalld the game i would like to paly through itbut i wont because of this leveling imnot interested. i was playingon normal difficulty becouseof this and i got tothe part wherea is the guy who is burying ppl in sand, i went to the first mission where u meet the guy at buried village n then bandits attack and those bandits were only 2-3 level higher than me and they kill me completely in 2 attacks, so its where i alt f4 and unistall becaus i realized u will have to do uninstreresting side quests just to catch up this 2 levels whoel game

Sounds like you raged quit. You cant just go after people higher level than you. That's what happens. Just doing regular missions will let you build up your character. Obviously there are other regions that you need to be a certain level first but by playing the game normally it will give you the required XP needed.

If you cant play game on normal than put the difficulty to easy.
Richard Drizzle Sep 14, 2021 @ 9:28pm 
Originally posted by animal_PLANET:
WTF is single player MMO? That makes no sense what so ever.

Google it and you will find mods.
He means the RPG element of leveling progressing and scaling i really don't like it either.
bim Sep 28, 2021 @ 6:09pm 
Originally posted by Richard Drizzle:
Originally posted by animal_PLANET:
WTF is single player MMO? That makes no sense what so ever.

Google it and you will find mods.
He means the RPG element of leveling progressing and scaling i really don't like it either.

If the game didnt have leveling, it would become very boring very soon on the contrary. The map, the amount of quests and locations is just too vast to be served at once. By level gating certain missions and locations you have some sort of continuity and direction of completing the game.

If there were no levels, you would only get the best weapon and use nothing else, you would be able to go through story missions in less than 10 hours probably and overall ignore 90% of the content this game has to deliver. The RPG element is just crucial for games that have such huge maps.

Name 1 singleplayer-based game that isnt an RPG that has maps of such sizes. (for ex. GTA is not it because it 99% depends on multiplayer, most people havent even played singleplayer)
Last edited by bim; Sep 28, 2021 @ 6:10pm
AP0THICx Oct 2, 2021 @ 1:55pm 
No there isnt any way. Not even with Mods.

Possibly with the Abstergo modification in-game but i havent tried it.
bim Oct 2, 2021 @ 3:43pm 
Originally posted by AP0THICx:
No there isnt any way. Not even with Mods.

Possibly with the Abstergo modification in-game but i havent tried it.

that was disabled a while ago, with the switch from Uplay to Ubisoft connect

you can try it with cheat engine, check your total experience in "Statistics" in ubi connect origins menu and so on. If you dont know how to use it check out some guides.
Bullet_Catcher* Oct 31, 2021 @ 9:24am 
You can get the DLC and there's an option to boost your level to 45. Then change the gameplay option to auto-level enemies too.
Last edited by Bullet_Catcher*; Oct 31, 2021 @ 9:30am
Wicked Sick Oct 31, 2021 @ 5:12pm 
Originally posted by EbonHawk:
Yes it does. Betting he's referring to how the game became open-world with enemies that scale with you along your journey and there's no real feel of accomplishment as each time you encounter someone it's the same basic number of hits to continue and collect XP and money.

It is literally an option for that, you have to turn it on because the default is off...
Last edited by Wicked Sick; Oct 31, 2021 @ 5:13pm
SBR Nov 1, 2021 @ 11:41pm 
Originally posted by avaq:
Originally posted by Richard Drizzle:
He means the RPG element of leveling progressing and scaling i really don't like it either.
Name 1 singleplayer-based game that isnt an RPG that has maps of such sizes. (for ex. GTA is not it because it 99% depends on multiplayer, most people havent even played singleplayer)

The Big One (the final mission in GTA V) is achieved by 23.5% of all players. The End from Origins is completed by 32.4% of all players. (According to HLTB, both games have a 30 hour story campaign.) When you factor out how many people buy GTA V just for the multiplayer, 23.5% is probably just as much as Origins. GTA V has had 150 million sales and that means 35 million people have played through the story campaign (assuming the same percent have played through to completion on all platforms). Whereas Origins has sold 10 million, making for 3 million who completed the story line.

I remember hearing years ago that Rockstar was considering not doing a storymode for GTA VI because 'no one played it'. It is clearly not true. I hope they realize this now and don't cheat many of us the game we're entitled to get. I do enjoy watching NoPixel, but don't skimp the story content to create a great role play experience.
Last edited by SBR; Nov 1, 2021 @ 11:58pm
bim Nov 2, 2021 @ 2:13am 
Originally posted by SBR:
Originally posted by avaq:
Name 1 singleplayer-based game that isnt an RPG that has maps of such sizes. (for ex. GTA is not it because it 99% depends on multiplayer, most people havent even played singleplayer)

The Big One (the final mission in GTA V) is achieved by 23.5% of all players. The End from Origins is completed by 32.4% of all players. (According to HLTB, both games have a 30 hour story campaign.) When you factor out how many people buy GTA V just for the multiplayer, 23.5% is probably just as much as Origins. GTA V has had 150 million sales and that means 35 million people have played through the story campaign (assuming the same percent have played through to completion on all platforms). Whereas Origins has sold 10 million, making for 3 million who completed the story line.

I remember hearing years ago that Rockstar was considering not doing a storymode for GTA VI because 'no one played it'. It is clearly not true. I hope they realize this now and don't cheat many of us the game we're entitled to get. I do enjoy watching NoPixel, but don't skimp the story content to create a great role play experience.

That aint my main point here. The percentages can somewhat compare, but still if there was no gta online there would be a lot less sales 2-3 years after the release. The map is empty as hell, if it had rpg elements and a lot of quests, people would have explored and enjoyed the map more. This way we rely on exploring it through online expansions, or maybe moreso on fivem. Meanwhile in Origins you have a beautiful map full of historical sightings and you get to explore a big part of it simply by doing quests.
J-INFINITY Nov 2, 2021 @ 6:06am 
Originally posted by avaq:
If the game didnt have leveling, it would become very boring very soon on the contrary.
I'm going to stop you there.
Lethal difficulty in Ghost of Tsushima does feel like the levelling doesn't matter since everyone does 2 hit KOs at most, even you. Of course this doesn't include the boss battles, but most of the game do feel like levelling didn't matter much. I found that pretty fun imo.

Originally posted by avaq:
Name 1 singleplayer-based game that isnt an RPG that has maps of such sizes. (for ex. GTA is not it because it 99% depends on multiplayer, most people havent even played singleplayer)
That depends on what you mean by "RPG":
  • No Man's Sky, for example, is an action-adventure game that has a huge map that can be played in single-player. However, I know you will discount it for having a multi-player element.
  • Assassin's Creed Black Flag is also an action-adventure game, but you can also argue that the progression system is akin to the RPG genre. Also shout out to AC Rogue.
  • Discovery Tour for AC Origins is a stand-alone game that lets you explore the world of AC Origins, but you can argue that there is nothing you can do on it and thus it isn't a game.
  • Breath of the Wild. Okay, this one is literally an RPG, but it can be argued that it shouldn't be counted as a traditional RPG since it lacks the traditional progression system.
  • Ghost of Tsushima in lethal difficulty. You can still argue that it is an RPG for its progression system.

When someone say "RPG", I usually think of Role-Playing Games. As long as you are not playing as yourself, you are playing an RPG. Unfortunately, you play as someone else or a fantasy version of yourself, so many if not all games can be considered an RPG.

If that's the case, then Real Life has a big map that isn't an RPG, though you probably won't count that because that's multi-player.

EDIT: Turns out, Breath of the Wild isn't considered as RPG in terms of genre!
Last edited by J-INFINITY; Nov 2, 2021 @ 6:14am
bim Nov 2, 2021 @ 6:52pm 
Originally posted by J-INFINITY:
  • No Man's Sky, for example, is an action-adventure game that has a huge map that can be played in single-player. However, I know you will discount it for having a multi-player element.

No, on the contrary I'm gonna discount it for being procedurally generated and a whole different concept of open world as opposed to this. Theres no incentive to explore every corner of every planet as you play. You just go with the flow with no limits.

Originally posted by J-INFINITY:
Assassin's Creed Black Flag is also an action-adventure game, but you can also argue that the progression system is akin to the RPG genre. Also shout out to AC Rogue.

Loved both of those games to death, to this day BF is my favorite game ever. But it really doesnt have that big of a map as you suggest cause the open sea really doesn't count with its lack of on foot content. Aside from that, the game's combat system got very stale over time, which couldve been saved if it had rpg elements.

Originally posted by J-INFINITY:
Discovery Tour for AC Origins is a stand-alone game that lets you explore the world of AC Origins, but you can argue that there is nothing you can do on it and thus it isn't a game.

You explained it yourself. Its not a game, its just a tour guide, a history book. If you checked the achievements, everything related to it is among the rarest ones. People play these games for action for the most part.

Originally posted by J-INFINITY:
Breath of the Wild. Okay, this one is literally an RPG, but it can be argued that it shouldn't be counted as a traditional RPG since it lacks the traditional progression system.
Ghost of Tsushima in lethal difficulty. You can still argue that it is an RPG for its progression system.

I haven't played either of those, but I've heard them mostly referred to as RPGs, though i can put no argument there.

Originally posted by J-INFINITY:
When someone say "RPG", I usually think of Role-Playing Games. As long as you are not playing as yourself, you are playing an RPG. Unfortunately, you play as someone else or a fantasy version of yourself, so many if not all games can be considered an RPG.

The definition of RPG has grown into pretty much developing your own characters in all directions - combat, charisma/popularity, gear expansion and map exploration. If a singleplayer game with a big map lacks a thing or two of those, it will easily become moldy over time, with the exception of games where you are able to craft your story and experience with no resources by the developers - such as minecraft.

I mean just how do yall expect this game would have turned out if there was no leveling system? Collecting rarest weapon by getting a treasure from a specific location that you googled > killing everyone with ease > finishing in 10h > exploring 10% of the map > probably ignoring 90% of the sidequests since you had no leveling up incentive to partake in them
Last edited by bim; Nov 2, 2021 @ 6:58pm
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Date Posted: Aug 30, 2021 @ 4:51am
Posts: 16