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Both are awful as AC games. AC series died a while ago. AC odyssey is full RPG nothing related to AC, with entities copied to make the world seem bigger, minimum story maximum grinding. Haven't been able to play origins because the game freezes each 3-5 seconds and it is actually common issue for both Odyssey and Origins and there's no unique solution, i've tried many. AC Valhalla is a witcher 3 copy, literally.
I'd say Origins is better just because I wasn't been able to play it and it was released a year before Odyssey. So it makes Origins more close to the point where AC series died and it must be more similar to AC style than Odyssey which is literally the last game that was somewhere related to AC and not witcher like the new Valhalla.
Short version:
Origins > Odyssey,
Witcher 3 > Valhalla.
Origins is mostly not like that, the only thing you might have to worry about is leveling up, but once you actually do, the story missions have no real filler in them. And leveling up itself is extremely easy, the side quests are interesting (most of the time) and can actually give you some really good rewards, exploring a lot of the locations (like the Pyramids) is very rewarding, which you shouldn't do in Odyssey because there is just so much filler in that world and it doesn't give you too much XP.
Speaking of world, I personally like Origin's world better. Odyssey's world is great, but it's less like a historical ancient Greece and more like a fantasy game (especially with the Isu artifacts and abilities, which aren't present in Origins). In Odyssey there isn't any "wilderness", no real emptiness anywhere, you can't go 30 seconds without coming across a question mark, and yet they give you so little XP and crafting materials they aren't even worth doing. Compare this to Origins, where it actually makes sense to have a lot of these locations where they are. A military fort might be on a hill, in the middle of the path from a village to a city. A bandit camp might be on the beaten path so it doesn't attract attention. And on the outskirts of civilization, temples and pyramids dot the landscape. And beyond? Emptiness, nothing but a great desert. And Origins immerses you in this desert like no other, spend to long in the empty desert and you will experience hallucinations and mirages.
In Odyssey, there is nowhere that even slightly compares to this. Even in a dense forest, there will be statues, temples, bandit camps, forts, and other locations, everywhere. You seriously will not be able to go 30 seconds on horse in Odyssey without running into something, and even that's pushing it (more like 10 seconds most of the time).
And most of the locations don't even make sense at all, why are there random statues everywhere, off the road and not by civilization? Why are there bandit camps deep in the forest (with no one to prey on)? Why is there a temple on top of the mountain, if there isn't even any village for another 1000m? Don't get me wrong, the world in Odyssey is absolutely awesome, but that's the issue, it's the awesomeness, the need to feel like a fantasy land that brings this world out of realism. It just doesn't make sense most of the time.
Well this was longer than expected, I could continue this rant, but i'm sure this is enough.
My take is that Origins has a better main story with better cutscenes and characters, Odyssey has a better combat system. Both are such a huge departure from all the previous AC games its hard to put them in the same category. I played all the games over the past month, I would recommend Syndicate first and then Black Flag after that.