Assassin's Creed Origins

Assassin's Creed Origins

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Kрис Jun 17, 2017 @ 6:21am
Fight with hidden blade
So is anyone else hoping that they bring back the ability to fight with the hidden blade?

It was a feature absent from Unity & Syndicate and it was pretty fun to use in the previous instalments.

I know that it's a different combat system now but I'm sure that they could make it work.
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Showing 1-15 of 19 comments
Faint Jun 17, 2017 @ 7:13am 
yanked from game radar:

"Combat is satisfying, crunchy and filled with death. Swing your weapon and multiple enemies will fall at the same time if they're foolish enough to be standing too close. Finally it doesn’t just feel like foes take turns to stab you. This is AC like we’ve never played it before. Different weapons mean different fighting styles. Sword or spear? Poison tipped arrow or skewering trident, you’re going to have to constantly change your style. Even the assassinations of yore, dependent on your enemy type your hidden blade might not be strong enough for your foe. Oh and speaking of foes, there are bosses and there isn’t just one or two. Assassin’s Creed Origins has a stack of enemies who'll be a serious challenge until you work out exactly how to beat them."

also

https://www.youtube.com/watch?v=Lq0M0VlbXU4

the skill tree means hidden blade crafting is important. You gotta remember this is true to the name "Origins" meaning everything is a bit more..... brand new. Sort of why eagle vision is an actual eagel this time lol
theonewhoknocks Jun 18, 2017 @ 11:10am 
Leveling up the hidden blade is preposterous. Not being able to kill enemies stealthly, just because they're a higher level than you are? Ridiculous.

It defeats a big part of what I liked in the game. If grinding for basic stuff is their idea of fun, I'm out.
Faint Jun 18, 2017 @ 11:15am 
Originally posted by theonewhoknocks:
Leveling up the hidden blade is preposterous. Not being able to kill enemies stealthly, just because they're a higher level than you are? Ridiculous.

It defeats a big part of what I liked in the game. If grinding for basic stuff is their idea of fun, I'm out.

yea that bugged me too, he even said if you want the one hit kill you have to "dedicate" your time and skill points toward it... the only real reasoning I could figure for them being allowed to even bring this up in a meeting would be that this game is supposed to be an Origin story meaning the assassin is still learning how to be one at this point. Like I said, they even have an actual eagel for eagel vision so... lol
NotInUseATAll Jun 18, 2017 @ 11:25am 
I'm just happy they give us breathing eagles now, that eagle vision bs didn't fit at all, I don't care what anyone says lmao.
Kрис Jun 18, 2017 @ 12:16pm 
I'm not talking about assassinating though. I'm talking about fighting with the blades.
It did bug me that he said you won't be able to assassinate with one hit and that headshots on enemies with no helmet can survive headshots with bows if they are a higher level.

This isn't the division it's assassins creed
Lanzagranadas Jun 21, 2017 @ 1:35pm 
Imo the hidden blade should stay as a tool for silent assassinations only, like in Unity and Syndicate. Being able to fight groups of enemies and even parry attacks with just a hidden blade makes it too game-breaking and OP.

And if you enter open conflict, grab your spear, sword, long bow, or whatever, and fight. Plus since this game takes place in Ancient Egypt there's no need for concealing weapons unlike in Syndicate, so nobody should have an issue with a hooded guy carrying a spear and a bow on its back.
Last edited by Lanzagranadas; Jun 21, 2017 @ 1:35pm
AshBlaqe Jun 21, 2017 @ 7:07pm 
Originally posted by Lanzagranadas:
Being able to fight groups of enemies and even parry attacks with just a hidden blade makes it too game-breaking and OP.
And yet that's what made AC2 - AC4 really enjoyable(along with other things)Assasins are supposed to be OP because if they were just like any normal people then the templars wouldn't have paid them much attention.And lastly it's a single played game,so being OP is not really a bad thing.We have a buttload MMOs to grind for gears.Grinding in a single player game is not fun at all.


The rpg system didn't really work well with WIldlands.I mean it's hard to believe that an Elite group of soldiers with years of training can't shoot straight without unlocking skills first.It would be interesting to see how it will work out for Origin.
Last edited by AshBlaqe; Jun 21, 2017 @ 7:07pm
theonewhoknocks Jun 22, 2017 @ 5:58am 
So I spoke to the my only friend in IRL that plays AC and he's also pretty bugged out about the implementation of rpg elements in this game. He's still p*ssed at Ubi for other reasons regarding Syndicate, but we both agree that the game, as it is, forces a more linear approach that we don't remember anyone ever calling for.

It seems they just looked at The Witcher, saw "RPG" and decided that was the key to success with seemingly no further reasoning. They take out 100% synch and introduce even worse linearity based on grinding...lol.
I've recently played AC2 and I imagined what it would be like if that game had those RPG elements and, quite honestly, I saw myself getting bored after a short while.
Noxbi 🌈 Jun 22, 2017 @ 6:15am 
Originally posted by ASH:
And yet that's what made AC2 - AC4 really enjoyable(along with other things)Assasins are supposed to be OP because if they were just like any normal people then the templars wouldn't have paid them much attention.
I see you didn't get the whole concept of Templars vs Assassins. It's not about control freaks fighting demigods but it's about a group of trained killers - assassins, fighting for freedom against the forces that want to break the free will and bring "peace" by enslaving humanity. Only Desmond character and his ancesors are those "special" ones, but they are still not supposed to be OP.

Originally posted by ASH:
The rpg system didn't really work well with WIldlands.I mean it's hard to believe that an Elite group of soldiers with years of training can't shoot straight without unlocking skills first.It would be interesting to see how it will work out for Origin.
I played for few hours but based on my impressions, if there are skills increasing aim then they are the most useless skills in gaming history, since you can snipe with pistol from the start, also it mostly depends on guns not character's stats. And lastly, unlocking additional skills is not at all a "RPG system". If that's the case, then AC Unity is already a RPG. Man, know the difference, ok?
Last edited by Noxbi 🌈; Jun 22, 2017 @ 6:30am
AshBlaqe Jun 22, 2017 @ 6:55am 
Originally posted by Noris Nordberg:
Originally posted by ASH:
And yet that's what made AC2 - AC4 really enjoyable(along with other things)Assasins are supposed to be OP because if they were just like any normal people then the templars wouldn't have paid them much attention.
I see you didn't get the whole concept of Templars vs Assassins. It's not about control freaks fighting demigods but it's about a group of trained killers - assassins, fighting for freedom against the forces that want to break the free will and bring "peace" by enslaving humanity. Only Desmond character and his ancesors are those "special" ones, but they are still not supposed to be OP.

Originally posted by ASH:
The rpg system didn't really work well with WIldlands.I mean it's hard to believe that an Elite group of soldiers with years of training can't shoot straight without unlocking skills first.It would be interesting to see how it will work out for Origin.
I played for few hours but based on my impressions, if there are skills increasing aim then they are the most useless skills in gaming history, since you can snipe with pistol from the start, also it mostly depends on guns not character's stats. And lastly, unlocking additional skills is not at all a "RPG system". If that's the case, then AC Unity is already a RPG. Man, know the difference, ok?
Seriously..how exactly did you managed to get a totally different point than I was actually making.I was stating that it's almost unbelievable that an Elite soldier who have been chosen from among the best for a covert operation behind enemy line have to unlock skills in order to shoot straight or zoom more with binocular.

Secondly the levelling up and getting loots to grow stronger and unlocking new skill IS the RPG system((or RPG element..whichever you prefer).AC have always been more of an Action-Adventure than true RPG.
Last edited by AshBlaqe; Jun 22, 2017 @ 7:02am
Noxbi 🌈 Jun 22, 2017 @ 5:07pm 
But you do unlock new skills and abbilities in course of every adventure in Assassin's Creed, just Unity and Syndicate allows you to choose which of them you want to unlock fist. You need something more to call a game an RPG.
Lanzagranadas Jun 23, 2017 @ 2:01pm 
Originally posted by ASH:
Originally posted by Lanzagranadas:
Being able to fight groups of enemies and even parry attacks with just a hidden blade makes it too game-breaking and OP.
And yet that's what made AC2 - AC4 really enjoyable(along with other things)Assasins are supposed to be OP because if they were just like any normal people then the templars wouldn't have paid them much attention.And lastly it's a single played game,so being OP is not really a bad thing.We have a buttload MMOs to grind for gears.Grinding in a single player game is not fun at all.

They're supposed to be people well trained in combat and assassination, not demi-gods. Since the very first game they used low profile weapons (such as the hidden blade and throwing knives) for assassination, and high profile weapons for open conflict. There would be no point in having a variety of swords, spears, halberds, and even the shield in this game, if you could simply wipe out groups of enemies with just your hidden blade.

Also I think that the combat in general needs to be made more difficult. The point in being an Assassin is that you should at least try to be silent and tactical, and try to kill your designated targets only, not engage a fight with every group of soldiers you find out there because it's just easier and quicker to kill them all than doing what an Assassin would actually do.
Zer01neDev Jun 25, 2017 @ 11:13am 
The game is now a Souls Like, that mean same ennemies with a Health bar that you need to tap until the Death, the really Assassin's Thing, the Hidden Blade 1 Shot 1 Kill is not here anymore, and thats why this game will go ♥♥♥♥ off.
I'am an Assassin's Creed Fan, not a DarkSouls Fan.
Dragan Oct 27, 2017 @ 6:28pm 
Firstly if there is no challenge there is no enjoyment. Secondly PC can do mods. Assassin's Creed IV Black flag was the best AC, only spoiled by ability to instakill a ship full of people with just hidden blades. Boring.
Dragan Oct 27, 2017 @ 6:35pm 


Originally posted by Zer01neDev:
The game is now a Souls Like, that mean same ennemies with a Health bar that you need to tap until the Death, the really Assassin's Thing, the Hidden Blade 1 Shot 1 Kill is not here anymore, and thats why this game will go ♥♥♥♥ off.
I'am an Assassin's Creed Fan, not a DarkSouls Fan.
Never played Dark Souls, Demon Souls, The Surge or Lord's of the Fallen? You die 1000 times in a playthrough if your lucky in Souls games. Now stop comparing apples to oranges and go work, real life grinding for less than a cool weapon.
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Date Posted: Jun 17, 2017 @ 6:21am
Posts: 19