Assassin's Creed Origins

Assassin's Creed Origins

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mlecho74 Feb 7, 2018 @ 3:58pm
Avenge Quests
With the avenge quests, you get to avenge another player's death. I'm curious, is there any way to find out if your death has been avenged?
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Showing 1-9 of 9 comments
AC Denton Feb 7, 2018 @ 4:35pm 
No.
EbonHawk Feb 7, 2018 @ 8:10pm 
Sadly, no. That would be really awesome though. Not sure why we can't have a little pop-up message that so-and-so player avenged your death. Would be a great addition to the game.
Morthoseth Feb 7, 2018 @ 11:04pm 
What's even the point of it? The only reward is what? 250xp?
EbonHawk Feb 8, 2018 @ 6:29am 
Originally posted by Morthoseth:
What's even the point of it? The only reward is what? 250xp?
That's significantly more than just killing a guard, or doing a poison kill (worth +5XP), or any other dozen things that are easy to do.. It's a decent amount of XP after you've finished all the quests and cleared every fort. About the only thing higher is boringly repeating one of the Trial of the Gods activities that are only available for a short time.
Cheff_Buffalo Feb 8, 2018 @ 1:50pm 
Originally posted by EbonHawk:
Originally posted by Morthoseth:
What's even the point of it? The only reward is what? 250xp?
That's significantly more than just killing a guard, or doing a poison kill (worth +5XP), or any other dozen things that are easy to do.. It's a decent amount of XP after you've finished all the quests and cleared every fort. About the only thing higher is boringly repeating one of the Trial of the Gods activities that are only available for a short time.
I thought I was the only one who found the Trials of the God's too boring just keep repeating so many times.
EbonHawk Feb 8, 2018 @ 2:24pm 
Originally posted by Cheff_Buffalo:
Originally posted by EbonHawk:
That's significantly more than just killing a guard, or doing a poison kill (worth +5XP), or any other dozen things that are easy to do.. It's a decent amount of XP after you've finished all the quests and cleared every fort. About the only thing higher is boringly repeating one of the Trial of the Gods activities that are only available for a short time.
I thought I was the only one who found the Trials of the God's too boring just keep repeating so many times.
Definitely not. They're okay the first few times, but once you get the pattern down, it becomes just a button-mashing repeat.. because even if I try to vary it up a bit, I still wind up doing pretty much the same thing over and over to "win".

They're well designed and all. I really liked the Sekhmet character design, and the sun-beams were awesome, but it is repetitive.
Cheff_Buffalo Feb 8, 2018 @ 3:22pm 
Originally posted by EbonHawk:
Originally posted by Cheff_Buffalo:
I thought I was the only one who found the Trials of the God's too boring just keep repeating so many times.
Definitely not. They're okay the first few times, but once you get the pattern down, it becomes just a button-mashing repeat.. because even if I try to vary it up a bit, I still wind up doing pretty much the same thing over and over to "win".

They're well designed and all. I really liked the Sekhmet character design, and the sun-beams were awesome, but it is repetitive.
I wish the gods were roaming so maybe we could fight them in slightly different areas depending on where they are on the map when we challenge them. I remember seeing the concept art for the Horus trial and thought to myself: How cool would it be to fight one of the gods while I was on top of a cliff and they were standing at the base of the cliff so that I was level with their chest or even shoulders.

It wouldn't have to be anything ridiculously complicated, when you entered the trial it could still lock off the rest of the map (which the trials do anyway) and have a perimeter around the god. But how awesome would it be to fight them on terrain that wasn't a virtually flat disc of ground?

How much more imposing would the trials feel if the gods had the rest of their bodies and were standing on two feet, towering over you?

Ubisoft still could have made the trials of the gods more similar to the Apep fight from this very same game or the Scarecrow fight from Arkham Asylum where you are engaging them in a more dynamic battlefield rather than the same circle of flat platform.
Last edited by Cheff_Buffalo; Feb 8, 2018 @ 3:22pm
EbonHawk Feb 8, 2018 @ 3:34pm 
The plain flat sand disc is a letdown. Wish we had some varied terrain to fight them in as well. :-(
UbiBoat Feb 9, 2018 @ 11:56am 
Originally posted by mlecho74:
With the avenge quests, you get to avenge another player's death. I'm curious, is there any way to find out if your death has been avenged?

Although this is not a feature, I will be more than happy to send this as a suggestion to the team for you.

I have also seen a few people start threads that people come to confirm the people they have avenged by writing their names but most of them died out pretty quickly.
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Date Posted: Feb 7, 2018 @ 3:58pm
Posts: 9