Assassin's Creed Origins

Assassin's Creed Origins

View Stats:
Rautamies Jan 26, 2018 @ 9:01am
New Game +
Man, I'm so hoping that a New Game + comes to Origins at some point. Would love to replay the main story with all my gear and upgrades that I have on my ''main save''.
(Don't wanna lose my event stuff, and the stuff I've gotten from chests, either)

I need it, badly. xD
< >
Showing 1-10 of 10 comments
Gary Jan 26, 2018 @ 9:12am 
I want this feature as well. I'd also like to be able to reset individual quests and replay them.

I hope that Far Cry 5 gets both of those features as well. I feel like they should be standard at this point.
Rautamies Jan 26, 2018 @ 9:17am 
Originally posted by Gary:
I want this feature as well. I'd also like to be able to reset individual quests and replay them.

I hope that Far Cry 5 gets both of those features as well. I feel like they should be standard at this point.
I think Ubisoft talked about the possibility of being able to replay individual main quests, just like in the previous games, but they said that a long while ago. Not too sure about that one, anymore.
Gary Jan 26, 2018 @ 9:33am 
I'd like side quests as well. I started a new game just to fight the philakes again, but honestly takes way to much time getting back up to level and collecting gear to be worth the time.

At some point I'll want to replay the whole game, but right now I just want to redo individual quests and fights, most of which were not from the main story.
UbiBoat Jan 26, 2018 @ 10:21am 
I can tell you the team is heavily evaluating the possibility of new game +. They have seen all of the feedback on the matter and want to see if they can make it possible for you all. I will keep you updated if I hear of any further development!
Rautamies Jan 26, 2018 @ 10:36am 
Originally posted by UbiBoat:
I can tell you the team is heavily evaluating the possibility of new game +. They have seen all of the feedback on the matter and want to see if they can make it possible for you all. I will keep you updated if I hear of any further development!
Awesome! Fingers crossed. Thanks for the reply.
Fudz Jan 27, 2018 @ 12:03pm 
I said the following on Ubi Forums regarding my perfect ng+ a while ago, its probably not perfect, feel free to disagree... Now I also want MGS4 style stats screen and playstyle awards at the end of each NG+ lol

From how Ubi Boat is talking about the team 'contemplating' NG+ it might be unlikely that many of my ideas are in scope perhaps, but even if not implemented in ACO, I offer it up for future games and for rpgs generally, all should have NG+s it should be standard now.

Yet another vote for NG+!

Here is my dream NG+ system:

* REQUIREMENT: NG+ is ONLY an option for doing BOTH: Finishing the main story quests AND reaching lvl40.

* TWO SIMULTANEOUS SAVES: The player can choose at any time to switch between the base playthrough and the new game plus playthrough.

* WHAT HAPPENS IN THE NG+ PLAYTHROUGH?: - This save starts again from the very first cutscene.
- All main and side quests are reset.
- The map is NOT blacked out again, however all fast travel points including view points need to be unlocked again, Senus perception = 58/58.
- The player keeps all gear, that's all weapons, outfits, mounts, everything that he/she has from original playthrough.
- The player is still technically a lvl 40 with all stats the same, however lvl NUMBER resets to 1...
- The player earns 'prestige 1' which is signified by a '+' icon next to the level number or a wreath symbol with 1 inside
- The player gets 3 ability points that apply one to each master ability automatically. (In a perfect world I would reset the skill tree completely but that would cause complications with Ubisofts desire for you to purchase ability points and spend it on master abilities)
- All enemies are lvl35 - 40s type enemies and ALL enemies are SLIGHTLY MORE scaled than Bayek's stats, even in Siwa.
- Completed location still get a golden tick and border but also when you finish its objectives again display '2' instead of a tick to signify you have finished it twice.

WHEN YOU FINISH NG+ MAIN STORY >AND< AGAIN REACH LVL40: Your NG+ save now overwrites and becomes the original save.

Every time you do NG+ again, this entire process repeats so for a second time you will be 'prestige 2', and this can happen infinitely lol

While here I also would recommend: * When I get a store item from Reda make it immutable just like I would have got it from the store.
* Implement a 'collection' system like CODs Quatermaster, to show which items you have and which items you are yet to get, this only applies to store items, non store items can remain mutable and can be sold or dismantled.
This would be great especially with a NG+ mode so we can look forward to collecting weapons from Reda while going through our playthroughs.

Summary: Yes Ubisoft, we LOVE your game THIS MUCH that we are willing to play it over and over again :P You have made such an excellent game and I personally believe following the above layout would be great or if others disagree with any of the above I would say any NG+ mode would be brilliant and a welcome addition and I would be happy.
Garslock Jan 27, 2018 @ 12:33pm 
Originally posted by Fudz:
I said the following on Ubi Forums regarding my perfect ng+ a while ago, its probably not perfect, feel free to disagree... Now I also want MGS4 style stats screen and playstyle awards at the end of each NG+ lol

From how Ubi Boat is talking about the team 'contemplating' NG+ it might be unlikely that many of my ideas are in scope perhaps, but even if not implemented in ACO, I offer it up for future games and for rpgs generally, all should have NG+s it should be standard now.

Yet another vote for NG+!

Here is my dream NG+ system:

* REQUIREMENT: NG+ is ONLY an option for doing BOTH: Finishing the main story quests AND reaching lvl40.

* TWO SIMULTANEOUS SAVES: The player can choose at any time to switch between the base playthrough and the new game plus playthrough.

* WHAT HAPPENS IN THE NG+ PLAYTHROUGH?: - This save starts again from the very first cutscene.
- All main and side quests are reset.
- The map is NOT blacked out again, however all fast travel points including view points need to be unlocked again, Senus perception = 58/58.
- The player keeps all gear, that's all weapons, outfits, mounts, everything that he/she has from original playthrough.
- The player is still technically a lvl 40 with all stats the same, however lvl NUMBER resets to 1...
- The player earns 'prestige 1' which is signified by a '+' icon next to the level number or a wreath symbol with 1 inside
- The player gets 3 ability points that apply one to each master ability automatically. (In a perfect world I would reset the skill tree completely but that would cause complications with Ubisofts desire for you to purchase ability points and spend it on master abilities)
- All enemies are lvl35 - 40s type enemies and ALL enemies are SLIGHTLY MORE scaled than Bayek's stats, even in Siwa.
- Completed location still get a golden tick and border but also when you finish its objectives again display '2' instead of a tick to signify you have finished it twice.

WHEN YOU FINISH NG+ MAIN STORY >AND< AGAIN REACH LVL40: Your NG+ save now overwrites and becomes the original save.

Every time you do NG+ again, this entire process repeats so for a second time you will be 'prestige 2', and this can happen infinitely lol

While here I also would recommend: * When I get a store item from Reda make it immutable just like I would have got it from the store.
* Implement a 'collection' system like CODs Quatermaster, to show which items you have and which items you are yet to get, this only applies to store items, non store items can remain mutable and can be sold or dismantled.
This would be great especially with a NG+ mode so we can look forward to collecting weapons from Reda while going through our playthroughs.

Summary: Yes Ubisoft, we LOVE your game THIS MUCH that we are willing to play it over and over again :P You have made such an excellent game and I personally believe following the above layout would be great or if others disagree with any of the above I would say any NG+ mode would be brilliant and a welcome addition and I would be happy.
This guys system is pretty damn legit, one small change however, I don't want to end up with multiple outfits I can't dismantle or a heep ton of the legendary crafting mets I have no use for, so LET US SELL CARBON CRYSTAL AND SILICA, and don't let us get the outfit from killing the phylakes if we already have it, then you have a beautifully polished game and with a world that is truly recyclable. I would love this.
Fudz Jan 27, 2018 @ 1:02pm 
UPDATE! Its confirmed!

https://forums.ubi.com/showthread.php/1830680-NewGame-Confirmed!

Spudz... Good points, so Im happy that we are getting a NG+ now but I can only hope its 'customizable' and 'awarding' following the format I layed out and not just a simply 'quests reset' thing, but even then Im happy, we'll have to see how it turns out.

Another thing to mention ever since I posted that is when I 'prestige' it would actually be nice to reset all abilities, and also maybe select only certain weapons/gear to bring with us into ng+? So we still have a 'resource management' thing going on where I still have to be conscientous about what weapons I spend money on and things, when we finish out ng+ playthrough we get all out gear back, maybe this can be a toggle option?

To expand on the mgs4 playstyle awards, in the game you would get 'trophy' insignas for doing certain types of playthroughs... like say 'mantis' for not getting spotted while also killing loads of people.

In Origins perhaps the trophies are modelled after the Egyptian pantheon?

So you would get the Goddess (God?) Wenet for beating the game under a certain number of hours, or you would get Osiris for beating the game on nightmare and not dieing once.

Would be cool, but for now Im just happy they are doing something, and I think its awesome Ubi is listening and acting on their fanbase, they must see we are really passionate about ACO
V Jan 27, 2018 @ 1:15pm 
Originally posted by Fudz:
UPDATE! Its confirmed!

https://forums.ubi.com/showthread.php/1830680-NewGame-Confirmed!

Spudz... Good points, so Im happy that we are getting a NG+ now but I can only hope its 'customizable' and 'awarding' following the format I layed out and not just a simply 'quests reset' thing, but even then Im happy, we'll have to see how it turns out.

Another thing to mention ever since I posted that is when I 'prestige' it would actually be nice to reset all abilities, and also maybe select only certain weapons/gear to bring with us into ng+? So we still have a 'resource management' thing going on where I still have to be conscientous about what weapons I spend money on and things, when we finish out ng+ playthrough we get all out gear back, maybe this can be a toggle option?

To expand on the mgs4 playstyle awards, in the game you would get 'trophy' insignas for doing certain types of playthroughs... like say 'mantis' for not getting spotted while also killing loads of people.

In Origins perhaps the trophies are modelled after the Egyptian pantheon?

So you would get the Goddess (God?) Wenet for beating the game under a certain number of hours, or you would get Osiris for beating the game on nightmare and not dieing once.

Would be cool, but for now Im just happy they are doing something, and I think its awesome Ubi is listening and acting on their fanbase, they must see we are really passionate about ACO

*GASP* Oh my God... YAY!!! :steamhappy:
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jan 26, 2018 @ 9:01am
Posts: 10