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what's the point of adding pedestrians if u're not allowed to interact with them, if just for eyecandy in 2017 then its silly to limit its full potential.
could be for practicing archery or just for a little bit of fun, that sort of freedom was what made gta3 such a legend in gaming history.
the mechanism is already there, its frustrating to see it locked for no good reason.
heard that Rouge had that kind of freedom. even if not, staying the same for 12 years is a lame excuse not to evolve.
never heard of another 18+ open world killer game would desync players from killing.
i'm glad Odyssey removed that nonsense.
so i didn't read the details u wrote, but i suppose u're saying that doesn't fit the protagonist's personality or medjay's job. its a game, u're not an actor of a film who gotta behave exactly like that character whenever u're on screen.
anyway, they gave what i want in Odyssey, any further complaint?
what a gaming noob to think "killing civilians = gta", Odyssey allows killing civilians, and that doesn't make Odyssey a gta.
As I said, SI MU LA TION. Bayek never killed civilians while he was alive, you're reviving his memories, his life. You gotta do exactly what he did or you'll desynch. That's why you desynch when you kill domestic animals, civilians, when you die or when you visit zones that he didn't visit at specific times.
u can never do exactly the same thing anyway, eg wielding different weapon or doing side missions in different order shd get u desync too?
AC was always about experiencing memories of other people trough technology. Bayek is a set character with a specific personality and place in the World and thats it. He obviously never killed innocent people or pulled other stupid stunts and thats it.