Assassin's Creed Origins

Assassin's Creed Origins

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Lardim Jan 2, 2018 @ 6:58am
What kind of weapon is best? Fire poison or bleeding?
^
Originally posted by Cheff_Buffalo:
So each of the perks can inflict damage over time. Fire can have some pretty advantageous spreading effects if NPC's are near hay piles or small reed structures and even scaring/distracting enemies thus providing gaps in their defense. Though enemies put out the fire on themselves while standing or by going into a body of water.

Poison is great at spreading amongst enemies even from corpse to passerby enemies though like fire the effect can wear off (but only on its own, the enemy cannot do anything to stop the effects).

Bleeding is another damage over time than can interfere with the enemy's ability to attack and block intermittently and in my experience so far I have not found it to wear off and will always continue to affect enemies until they die.

My favorite setup includes weapons with combination of Bleeding and Poison, as it's more realistic than weilding weapons radiating Fire, and having the two paired, there's nothing the enemy can do to negate the damage inflicted. Bleeding and Poison also add immersion because, being a warrior, Bayek probably has knowledge of effective ways to maintain sharpened blades and even how to apply certain poisons to his weapons.
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Showing 1-8 of 8 comments
S1L3NT*K1LL3R Jan 2, 2018 @ 7:14am 
I tend to go with fire, since its damage is contant, and can quickly spread to other enemies, and even the whole area, quickly distracting and killing a whole bunch of enemies.
Lardim Jan 2, 2018 @ 7:51am 
Originally posted by S1L3NT*K1LL3R:
I tend to go with fire, since its damage is contant, and can quickly spread to other enemies, and even the whole area, quickly distracting and killing a whole bunch of enemies.
I actually prefer poison. Poison also spreads to other enemies, just like fire, but you cant get hurt by your own poison.
The Father Jan 2, 2018 @ 8:06am 
i have fire arrows and sword + poison shield , nothing can beat this combination lol
DarkHuD Jan 2, 2018 @ 8:08am 
I went with fire, but mainly because I'd get more fire weapons than anything else of the negative status effect weapons.

Besides, fire spreading is cool.
JoenneL Jan 2, 2018 @ 1:52pm 
Fire is the best .
.. it can give panic to enemies making them open for attacks
⭐Rated 18+⭐ Jan 3, 2018 @ 3:23am 
The best is actually Health per Kill perk. One can kill gods with these weapons
Last edited by ⭐Rated 18+⭐; Jan 3, 2018 @ 3:23am
Adx Jan 3, 2018 @ 6:05am 
I got that dual poison snake swords and they really make game easy mode.Just adrenaline rush and chain atack.
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Cheff_Buffalo Jan 3, 2018 @ 1:12pm 
So each of the perks can inflict damage over time. Fire can have some pretty advantageous spreading effects if NPC's are near hay piles or small reed structures and even scaring/distracting enemies thus providing gaps in their defense. Though enemies put out the fire on themselves while standing or by going into a body of water.

Poison is great at spreading amongst enemies even from corpse to passerby enemies though like fire the effect can wear off (but only on its own, the enemy cannot do anything to stop the effects).

Bleeding is another damage over time than can interfere with the enemy's ability to attack and block intermittently and in my experience so far I have not found it to wear off and will always continue to affect enemies until they die.

My favorite setup includes weapons with combination of Bleeding and Poison, as it's more realistic than weilding weapons radiating Fire, and having the two paired, there's nothing the enemy can do to negate the damage inflicted. Bleeding and Poison also add immersion because, being a warrior, Bayek probably has knowledge of effective ways to maintain sharpened blades and even how to apply certain poisons to his weapons.
Last edited by Cheff_Buffalo; Jan 3, 2018 @ 1:12pm
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Date Posted: Jan 2, 2018 @ 6:58am
Posts: 8