Assassin's Creed Origins

Assassin's Creed Origins

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vadaKkan Dec 27, 2017 @ 5:25am
The plot is so DISAPPOINTING
It's really a shame for a game with stunning visuals and world.
The plot was very disappointing.
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Showing 1-14 of 14 comments
Nosna Dec 27, 2017 @ 5:59am 
The plot isn’t that bad
vadaKkan Dec 27, 2017 @ 6:32am 
Originally posted by Illega1:
The plot isn’t that bad
For me it was very bad and dumm. I didn't get any feeling for the characters.
There are many sidequest which really didn't help building the character. it was disappointing for me .
OsirisThaGod Dec 27, 2017 @ 6:41am 
Yeah... what a "dumm" plot -_-. Hard to have any feeling for parents who's child was murdered. What exactly did you take issue with? Because it's definitely improvement over the last few installements.
vadaKkan Dec 27, 2017 @ 7:07am 
Originally posted by O. Landry:
Yeah... what a "dumm" plot -_-. Hard to have any feeling for parents who's child was murdered. What exactly did you take issue with? Because it's definitely improvement over the last few installements.
Fans will always be fans.
vadaKkan Dec 27, 2017 @ 7:08am 
Don't you see this kind of plots are used reused and used and reused
EbonHawk Dec 27, 2017 @ 8:09am 
There aren't any original plots anymore.
karmazyn1 Dec 27, 2017 @ 8:43am 
Story is presented in such a way that I have no idea whats going out most of the time. I need to do tons of side quest (which I dont mind, game looks beautiful and gameplay is awesome) to have lvl required for next story mission. This makes me detached from the main plot too much to the point that I just dont care anymore and I create my own stories by just running everywhere, hunting, stealing resources and exploring Egypt. I am a helpful medjay...
Last edited by karmazyn1; Dec 27, 2017 @ 8:44am
Originally posted by OrphiusKai:
The start of assassin's creed!!! I expect the story to be something deeper and magical lols not just revenge for his child..

Revenge for his child...into forming the Brotherhood.
vadaKkan Dec 27, 2017 @ 10:08am 
There is no problem in reusing a plot and it needn't be original, the thing in ACO is the revenge,
Political games, creating of the brotherhood are loosely tied together , which makes no sense in the end.
There are lot of flaws in the story, for example a guy (i forgot his name) who tried to kill caesar becomes his bodyguard the nextday and cleo didn't mind working with guys who tried to kill her.
The game did not show any reasonings for this plot twist and all the antagonist got was a few lines before the death( VERY POOR build up of the order).It was so messy towards the end till it didn't made any sense at all.
at last bayek and aaya forms a brotherhood with about 3 or 4 peoples, thinking they can't trust anyone and for the greater good...i don't even know how to describe that scene.that was hilarious.

I think the game is made to enjoy the world which is AWESOME and the side activities.
Last edited by vadaKkan; Dec 28, 2017 @ 12:25am
Acken Dec 27, 2017 @ 1:52pm 
It's really average. But its not really the fundamental plot that is the issue, it's the writing and characters. Open world games often have an issue with introducing a ton of characters for 2 or 3 missions. It's hard to get attached. Really besides Aya... nobody is able to feel like an important character. The main vilain is revealed at the end and is killed 2 missions later.

What people like in stories usually involve character devlopment and emotional bonds. Look at Uncharted games for example. The stories are as basic as they go, a carbon copy of old Indiana Jones movies. But you just get 2 or 3 good characters and 1 or 2 vilains and everything revolves around that. Bioshock infinite is about a handful of recurring characters all along the story. The Last of Us is a story of the bond between 2 characters.

In comparison ACO is really messy and feels like a lonely quest outside of the sequences where one recurring character (Aya) sometimes participates. On top of it there are really little revelations and is mostly successive assassination targets. I started to care for example for the Krokodile mission but then its over and theses characters are forgotten.
Last edited by Acken; Dec 27, 2017 @ 1:54pm
Arc_angel_J97 Dec 27, 2017 @ 2:22pm 
Um.... I got attached to Ancient Egypt instead of the characters. Almost teared as I "flew" across the modern Egypt in Soarin' around the World in Disney a few days ago.
For the part where Ceasar is working with people who tried to kill him previously, I think it's because of the apple that the Lion has. Maybe he manipulated Ceasar and made him a tyrant hungry for power. The plot is OK, but nothing too new or plot-twisting. Overall the build up of the brotherhood didn't give me that sense of grand importance... it's like Bayek suddenly decided to establish the bureau, and there he goes. I understand that he and Aya felt betrayed by Ceasar and Cleopatra, and thus wanted to protect the people by themselves... but it just didn't felt like something big enough to initiate the whole brotherhood that became what we know of today...
But well, it's a historical memory, and we can't have stories that are too magical and super-natural I think, which is why we get DLCs that makes up for the magical part XD Let's go kill some zombies and monsters in Ancient Egypt lol
Btw, the only character that I ever got emotionally attached and involved, as of games, is 2B in NieR: Automata. Probably because the whole story mainly revolved around her and a few other androids. Man it was such a beautiful yet sad game. The story was so good.
Ephisus Nov 16, 2022 @ 8:45pm 
It's hogwash.
EbonHawk Nov 18, 2022 @ 12:02pm 
Originally posted by Ephisus:
It's hogwash.
..and a necro. Dang!
Roger Nov 23, 2022 @ 6:03am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Dec 27, 2017 @ 5:25am
Posts: 14