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Dunno if its a texture fade in feature of the engine or not.
I took a shot of my location on the map, when I took those screenshot.
https://image.noelshack.com/fichiers/2017/45/1/1509987471-acorigins-2017-11-06-17-53-18.jpg
If someone want to see if they have the same problem.
But I will try to play with the INI line "texture filtering" and "culling" to see if it has any effect.
Thank you for submitting this! I will make sure the team is aware of this issue! I noticed you mention that it only happens in certain areas with a specific camera orientation. Does this mean it's pretty rare that you see it? Or are you seeing it pretty frequently?
It's happening a lot in outside area, more often in desert zone. No problem inside ( cave, temple with landscape ground...)
It's happening very frequently, it's too much distracting.
For the camera orientation, what I means is that while in "normal" gameplay ( so the camera is directed toward of course, let's say the horizon)
A lot of time the texture beneath me, like on the screenshot, just stay blurry. It dosen't load. But when I'm looking at the texture at a certain angle, it's going back to normal.
The two screenshot were taken at the exact same spot ( just looking toward the mountain on the second shot), So you can see that texture viewed at the horizontal and below look blurry, and texture viewed at 60° angle and more, look sharp.
Thank you so much for the quick answer! I will make sure to compile all of this info and get it to the team!
1:
Looking straight.
https://image.noelshack.com/fichiers/2017/45/1/1510006768-acorigins-2017-11-06-23-13-28.jpg
Looking down.
https://image.noelshack.com/fichiers/2017/45/1/1510006774-acorigins-2017-11-06-23-13-44.jpg
2:
Looking straight.
https://image.noelshack.com/fichiers/2017/45/1/1510006767-acorigins-2017-11-06-23-14-26.jpg
Looking down.
https://image.noelshack.com/fichiers/2017/45/1/1510006774-acorigins-2017-11-06-23-14-34.jpg
3:
Looking straight.
https://image.noelshack.com/fichiers/2017/45/1/1510006761-acorigins-2017-11-06-23-12-46.jpg
Looking down.
https://image.noelshack.com/fichiers/2017/45/1/1510006777-acorigins-2017-11-06-23-13-01.jpg
Location of the shot.
https://image.noelshack.com/fichiers/2017/45/1/1510006772-acorigins-2017-11-06-23-15-05.jpg
Thank you.
Tried several value in the INI for those two lines :
-TextureFiltering
-Culling
Dosen't fix/improve the issue unfortunatly.
https://www.youtube.com/watch?v=rv3iNpNya0M&feature=youtu.be
Any resolution above 1440p introduce this problem. So at 1080P and 1440P no problem whatsoever, perfectly clean. Once you go 4K and beyong texture start to go crazy.
So please UBI fix this issue ASAP, very irritating.
I'm also having this issue and can confirm it only happens at higher resolutions. i guess this still isn't patched? anyone got a fix?
Ghost recon wildland had a similar problem with the terrain trexture and it has never been fixed.