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번역 관련 문제 보고
Assassin’s Creed Origins Runs at 4K/30FPS on Both Xbox One X & PS4 Pro With Checkerboard Rendering. LEARN TO READ!!!
4k not even max settings it means adaptive alias to keep up to that 30 fps. Who the hell games at 30 fps in 2017 LUL Seeing as you can't even read ill explain adaptive alias to you.. It lowers the settings to keep up 30 fps on auto its not even constant max settings.
Must be nice to be a delusional Xbox fanboi
https://wccftech.com/assassins-creed-origins-4k30fps-xbox-one-x/
Phil's idea was simple: 4K is 1080p times four. So in order to achieve it, you make ur machine 4x more powerful.
Mission accomplished, they've achieved native 4K without any compromise. But ACO was designed to run in 30fps for standard Xbox. Phil's plan did not include doubling the framerate.
In order for that to happen, I think the X1X would have to be 8x more powerful than standard, thereby doubling the cost. That brings the grand total to about $1000. Factor in that they sell it at a loss, and yeah, I'd say $1200 machine could get close to running this game 4k 60fps.
Don't worry my fellow master race Elites. Our priveledged status remains intact.
GSYNC FTW!
You should know better than to bring facts up here. :) You aren't going to make any friends that way.
Another reason why more then 90% of tripple A games are sold on console.
LOL, love how you get called out for fabricating crap then just completely back down from your original argument, and also the 90% of "triple" A games being sold on consoles, gassy or just talking out of your ass?
"I spoke to a developer from Ubisoft working on that game and inquired about the version parity between PS4 Pro and Xbox One X. He told me that Assassin's Creed Origins will be 4K at 30 FPS on both the Xbox One X and PS4 Pro, which I found a little confusing. If the PS4 Pro can handle 4K 30, how is Assassin's Creed Origins utilizing the Xbox One X's additional overhead? It isn't, apparently."
It also might not run at 4k all of the time: "The developer told me that both versions use dynamic resolution scaling to maintain frame rate stability, so more intense scenes might see the 4K resolution drop below momentarily to keep the game running smoothly." from the same source.
LOL!!! Do you even read any of the stuf you use as source? You do know that VGchartz doesnt track Digital PC sales so what you are providing in no way creates the image you are painting.