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Just have to hope some of these problems get ironed out i suppose.
You would've noticed it on both DX11 and DX12 presumably though so yeah don't know.
Yeah hopefully. I will say that when I was using the High Resolution texture pack there was like weird texture swapping on some stuff constantly, but I don't know if that's DX12 related and a similar problem as yours or just the texture pack is buggy. I can't get pass my problem of the game constantly crashing so I haven't been able to figure out any of the other issues currently happening with the Iceborne update lol.
Some times, the textures load properly, or unload, in DX12. It's totally random for me, even in the same play session or area.
I made a thread about two weeks ago that collected other threads, and some posts, complaining about texture/fidelity issues. A link for anyone interested: https://steamcommunity.com/app/582010/discussions/3/3681064880122729021/
I've been checking these boards almost daily, and sadly, I haven't seen anyone mention a fix. I hope Capcom acknowledges the issue soon.