Monster Hunter: World

Monster Hunter: World

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Alatreon is not hard
  • Pick Dawn's Triumph (Alatreon has less health than a Master Rank Great Jagras in this quest - from wiki) (Optional, but recommended)
  • Pick literally any weapon with high damage
  • Pick Fortify
  • Pick Rocksteady
  • Try to wallbang him at the start with rocksteady (Optional)
  • Create weak spots with clutch claw + rocksteady
  • Attack
  • Any danger - superman dive (can chain it with non-stop spamming, literally immortal with these i-frames)
  • Escaton Judgement, just hit him where it hurts
  • Cart
  • Repeat, until its dead (normally, after first or second Escaton Judgement.)

What part of this is hard?
Last edited by Rhomphaia de Crosier; Feb 20, 2024 @ 10:36am
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Showing 1-15 of 25 comments
Nauskills Feb 20, 2024 @ 8:56am 
This version of Alatreon is heavily nerfed, he has like 20% of his actual HP.
Of course it's not hard
makinaccion Feb 20, 2024 @ 8:58am 
I can't decide if you are honestly trying to help or are completely clueless on what you are talking about.
Originally posted by makinaccion:
I can't decide if you are honestly trying to help or are completely clueless on what you are talking about.
No to both. I asked a question - what part of this is hard?
Mr. September Feb 20, 2024 @ 9:19am 
Guys, come on, are we really ignoring the part about how you can only take Dawn's Triumph once? Sure, you can try to find other people to leech off of, but they can also take it only once. Not only that, the odds of you finding people often enough to warrant the trouble of farming that quest is straight up not worth it.

Superman dive can still get you killed if you get hit by an attack while getting up. There is a very small opening at the end, in which you have no control and no iframes. It's still a great way of avoiding a lot of damage, but you still have to pay attention to your timings (just like pretty much anything else).

Also, nothing about what you mentioned is "hard", because that quest has a gimped Alatreon which has really low HP. It's basically "Hunter's first Alatreon". The real challenges are in the Event Quests.

You're not wrong. You're just focusing on the wrong thing.
Last edited by Mr. September; Feb 20, 2024 @ 9:21am
Originally posted by Mr. September:
Superman dive can still get you killed if you get hit by an attack while getting up. There is a very small opening at the end, in which you have no control and no iframes. It's still a great way of avoiding a lot of damage, but you still have to pay attention to your timings (just like pretty much anything else)
This part is wrong. You can test it on Fatalis if you want. He does cone breath on the ground (not the one in the air, that is scripted) - you can spam superman dive non-stop, not getting even one tick of damage. I-frames begin again, before they stop. You still can be killed, if you stop spamming at wrong time, but come on, you literally have complete immunity to damage, you just need to choose when to turn it off. If you managing to pick one wrong second out of million, one time after another, you are never getting past anything in this game.
Originally posted by Mr. September:
Guys, come on, are we really ignoring the part about how you can only take Dawn's Triumph once? Sure, you can try to find other people to leech off of, but they can also take it only once. Not only that, the odds of you finding people often enough to warrant the trouble of farming that quest is straight up not worth it. On top of this all, I think the version in Dawn's Triumph can't even drop some of the rarer materials.
Originally posted by Mr. September:
Also, nothing about what you mentioned is "hard", because that quest has a gimped Alatreon which has really low HP. It's basically "Hunter's first Alatreon". The real challenges are in the Event Quests.
This part is somewhat correct. But, first - it is only and only about Dawn's Triumph. All other points is still correct with other quests, you just need to be solo, and be hit less and hit him more. And second - you can simply answer SOS with Dawn's Triumph, just bring the bandit mantle and(sorry, never used bandit mantle) partbreaker. All rare items can be farmed by breaking parts, even if quests fails., and normal ones can be farmed with mantle, even if again - quest fails.
Last edited by Rhomphaia de Crosier; Feb 20, 2024 @ 10:06am
Mr. September Feb 20, 2024 @ 10:36am 
Good to see you actually do know what you're talking about, despite making a few stupid mistakes earlier. I thought you were going to edit your post a dozen times before I could type a response. Hell, I was starting to think that your brother or someone else got hold of your account and started sh*tposting.

Firstly, you're absolutely correct about the dives. If you chain it perfectly, you get full invulnerability for the entire duration. However, you can't expect a novice to do perfect dives often enough and at the right time. People wouldn't be dying to the cone attack of Fatalis (or the charged fireballs), if all the lads and lasses out there knew how and when to use them in the first place.

The only point of yours that I can decipher so far boils down to that one joke loading screen from some old MMO (was it WoW?) "Just reduce the HP of enemies to zero while keeping your HP above zero", ⁣:taloslol:. Sure, it genuinely is that simple, but maybe it would have been better to have a more coherent argument than "git gud", no? People wouldn't be complaining about every single monster since the dawn of Monster Hunter if there wasn't any challenge in it.

I fail to see your point for the most part. Your original post has no argument, either. You're still focusing on the wrong things. Let's say, someone really did farm Dawn's Triumph and got everything from Alatreon. What then? They won't have the same luxury for Fatalis or AT Velkhana. Sure, they can just try for 1% drops from Plunderblade, but are they even playing Monster Hunter at that point?
Originally posted by Mr. September:
Good to see you actually do know what you're talking about, despite making a few stupid mistakes earlier. I thought you were going to edit your post a dozen times before I could type a response. Hell, I was starting to think that your brother or someone else got hold of your account and started sh*tposting.

Firstly, you're absolutely correct about the dives. If you chain it perfectly, you get full invulnerability for the entire duration. However, you can't expect a novice to do perfect dives often enough and at the right time. People wouldn't be dying to the cone attack of Fatalis (or the charged fireballs), if all the lads and lasses out there knew how and when to use them in the first place.

The only point of yours that I can decipher so far boils down to that one joke loading screen from some old MMO (was it WoW?) "Just reduce the HP of enemies to zero while keeping your HP above zero", ⁣:taloslol:. Sure, it genuinely is that simple, but maybe it would have been better to have a more coherent argument than "git gud", no? People wouldn't be complaining about every single monster since the dawn of Monster Hunter if there wasn't any challenge in it.

I fail to see your point for the most part. Your original post has no argument, either. You're still focusing on the wrong things. Let's say, someone really did farm Dawn's Triumph and got everything from Alatreon. What then? They won't have the same luxury for Fatalis or AT Velkhana. Sure, they can just try for 1% drops from Plunderblade, but are they even playing Monster Hunter at that point?
Well, i simply think all other monsters in MHW is alright (except behemoth and both leshen's). Alatreon has a couple of gimmicks, and this makes him hard, in the eyes of most players. I simply say, that it can be circumvented, if all other normal options does not count as "normal" for them. Adapting is most important thing for MH in general, but MHW is the easiest part in the series, and even the most gimmicky sh*t can be worked around. You can go from start to finish without bothering, if you played some games in your lifetime. Except Alatreon, everyone thinks. Well, thats wrong. And about Fatalis and Arch-tempered - nothing to go around, and nothing to circumvent. You slap some basic things on yourself and you ready to go. Yea, you still need to learn something, but you can do it by just slamming your head against the wall a couple of hundred times, if you dont wanna bother.

And yes, i do edit my posts constantly, english is my third language, so i try to be as precise as possible.

And yes, this was a sh*tpost, but i simply do not mind answering honestly, if somebody is interested.
Last edited by Rhomphaia de Crosier; Feb 20, 2024 @ 11:12am
Oh yeah, i forgot about the point. Well, i simply dont have one. I mean, what is the point of people that write that <monstername> is hard? Simply vent frustration? Cause enemy not gonna get damage from posts on a forum. So i just do the same, but the other way around.

Cause they do take damage from posts on forum, kek.
Last edited by Rhomphaia de Crosier; Feb 20, 2024 @ 11:18am
Mr. September Feb 20, 2024 @ 12:06pm 
Fair enough.
ominumi Feb 20, 2024 @ 12:51pm 
The problem with Alatreon isn't Escaton Judgement. It's the fact that people can't survive long enough to see EJ. And when they do see it, they haven't even touch Alatreon at all.
Of course is not hard when all Players build for it XD. That's the thing, 99.9% of Randoms don't. Failed 99% of 4 Player ones due to them fainting very fast. Won another with just another Player using Dual Kjarr Blades and i was using Horn. In lots of Fights i've also seen the rest of the Players just running around trying to stay alive and not doing any dmg or anything at all. It's even funnier when a Player tries to engage Endgame Content undergeared but they don't even use Evasion Builds. There are just People that don't want to learn anything about the Game properly including Mechanics and want to be carried from Beginning to End. There is literally 0% reason for self crippling with all the Available Tools at your Disposal unless u just want to feel like a Naked Dark Souls Level 1 Player which i've actually done before. Just use the Damn Clutch Claw if you have it XD. Same goes for the Mantles. I am also of the Belief that many Players just don't like or care about observing Monster Patterns at all. Button Mashing blindly is just not gonna work unless you are using Cheats. This is also why i recommend many Players to learn Slow Weapons instead of Dual Button Mash or Ranged because they will really need to learn about Monster Patterns then.
Last edited by DAVOS CENSORSHIP 2030 FTW!!!; Feb 20, 2024 @ 1:24pm
Zarod Feb 20, 2024 @ 1:23pm 
you CORRECTLY left out " have fun " from the list ...

which you cannot have by design ...

outside from the perverted satifaction of the upper class seeing those lower than them not being able to afford the experience you are having

keep ruining the game for me :steamthumbsup:

more Alatreons in WIlds please
Rhomphaia de Crosier Feb 21, 2024 @ 4:50am 
Originally posted by Zarod:
you CORRECTLY left out " have fun " from the list ...

which you cannot have by design ...

outside from the perverted satifaction of the upper class seeing those lower than them not being able to afford the experience you are having

keep ruining the game for me :steamthumbsup:

more Alatreons in WIlds please
Fun? Thats interesting.
Is it fun for you to buy a game for 30 bucks with an addon for another 40, to ignore 80% of things that makes this game "fun", and simply jump from one story boss to another, completing most of the game in 20-40 hours, instead of a 100, as originally intended by developers, to get stuck on the penultimate boss, that is obviously gonna require skills, knowledge, and patience? That is the point of any RPG. To go on a great journey, acquiring knowledge, slaying greater foe, and getting better in the process, to meet a grand challenge at the end, that can be overcome, by using all you've learned, achieved and acquired on your journey. If you wanna have your kind of "fun", by steamrolling through everything you see, without thinking or bothering, you can always install cheats, and go past them without any problem as well. If it is "fun" for you, who am i to judge? People play games the way they want, that is their right. But when they start to complain, that this or that is "not fun", they should know, that the game was build in a specific way, to provide specific things. Rules are set from the start, and enforced more, the closer you get to the finish line. Yes, Alatreon is gimmicky, and i do somewhat dislike an attack that is guaranteed to kill you, if you dont do something specific, but he is the epitome of Monster Hunter. He belongs to Monster Hunter. Bringing special items, changing weapons, changing everything, adapting - was always the main focus of this series. It was always a bigger problem in other MH games, where animations are long and unforgiving, controls are problematic, and enemies is as lethal as they are here. The only difference in this specific fight - that these rules are absolute. You can still go with different things and different tactics in mind, but you need to care to do that. When i see SOS, from MR 24 or closely same level, trying to clear Alatreon, i know - they do not care. If they can win by themself - good, you've earned this victory. But when you unable to kill something easily, and unwilling to learn, just wanting a carry - you can have it, if you want. But dont complain then, that Alatreon "ruining your game". You didnt even bother to play this game to begin with.
DaBa Feb 21, 2024 @ 5:00am 
I don't know about people claiming Alatreon is not fun. Figuring out how to beat Alatreon on my own without any guides (right after he has released), then learning the fight and eventually beating it solo was one of the most rewarding and fun experiences I've had in all MH games I have ever played.

I will only agree that it is not a terribly replayable fight due to it heavily following a script and the attacks being designed to be rather easy to avoid when learned, once you get the hang of it you feel like you're going through the motions even more than you do in a normal hunt. But the initial experience and then the couple following fights? Fantastic. I also like how it made me do something out of my comfort zone, which is play an elemental build, which is something I don't do since all the weapons I like to play are all not well suited for elemental damage. My first Alatreon solo kill was actually with a Hammer of all things, I refused to switch to anything else and decided to prove I can do it with a weapon that's not really suited to this kind of occasion.

I think I used the Hammer's spinning charge move in that fight alone more times than I did ever in all MH games combined :mhwhappy:. Turns out it's pretty great at doing elemental damage.
Last edited by DaBa; Feb 21, 2024 @ 5:03am
makinaccion Feb 21, 2024 @ 5:03am 
Originally posted by Rhomphaia de Crosier:
No to both. I asked a question - what part of this is hard?
None, it's awfully boring though and doesn't help a single bit to actually get better at the hunt, very bad advice.

Originally posted by DaBa:
Figuring out how to beat Alatreon on my own without any guides (right after he has released), then learning the fight and eventually beating it solo was one of the most rewarding and fun experiences I've had in all MH games I have ever played.
Now, this is how it's done alright, what the MH experience is all about :mhwhappy:
Last edited by makinaccion; Feb 21, 2024 @ 5:05am
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Date Posted: Feb 20, 2024 @ 8:32am
Posts: 25